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  1. Dakinara

    TD...enchanters....towns...

    sorta off topic but related in a way. When custom items come in, is the plan to change enchanting to allow enchanting attribute bonuses to armor / weapons instead of current vanilla minecraft enchants? will there be a choice of either or? or will enchanting remain vanilla only?
  2. Dakinara

    Suggestion Strength vs Endurance, and Crit Chance

    I am pretty happy with the attribute system as is, feels difficult to decide where to put points and they have a strong effect on your abilities and overall stats. There may be minor balancing needed here or there but atm feels good man >>.
  3. Dakinara

    Bug Small bug with raising negative attributes

    Ok so after some testing there is a bug that needs to be fixed for raising negative attributes. if you add attributes one at a time out of the negative, the allocation confirm message will give a response that would appear to follow a set formula based on number of points spent. However, it is...
  4. Dakinara

    Bug Frustrating new spell cast bug (latency / no cheat related?)

    There is a new bug / no cheat latency issue i have been experience the past two days. It comes and goes, but when its happening it is very frustrating to deal with. Basically, whenever you use a spell with cast time / slowness effect (heals, many caster spells, recall), you will frequently...
  5. Dakinara

    Bug Frustrating new spell cast bug (latency / no cheat related?)

    There is a new bug / no cheat latency issue i have been experience the past two days. It comes and goes, but when its happening it is very frustrating to deal with. Basically, whenever you use a spell with cast time / slowness effect (heals, many caster spells, recall), you will frequently...
  6. Dakinara

    Suggestion Lost Soul Changes

    I didnt find leveling lost soul too bad - once infinity bows become common, i could see agility based bow lost soul being very easy to level also. It was a lot more fun than leveling healer last map anyways.
  7. Dakinara

    [Test Server] Mining Fatigue

    Sounds like the system is kinda fubar for now, but even if it gets implemented 100% effective and balanced, I would think pvp would be skewed to 2 hand weapon preference because of kiting. Make sure you hit hard when you do hit, etc. Runeblade would want reasonably fast hits due to class...
  8. Dakinara

    Suggestion Few opinions on test server balance and attributes

    again i think the main key to the survivability issue is "as long as you can kite when low on mana". If there were more gap closers and root / snare abilities i dont think this would that big of a deal. Bash and kick are both super useful for stopping a lot of heals once in melee range...
  9. Dakinara

    Help

    Panic :o and then type /bwarp test
  10. Dakinara

    [Hamlet] DemonsWood **Now Recruiting**

    Demonwood ... always up to no good.
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