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  1. Dakinara

    Suggestion [Discussion] Where has Melee damage gone?

    I agree that casters, especially wizards and pyromancers, feel like they have much higher damage output than other classes at the moment with the armor / physical damage reduction changes. However, when you say healers are dominating i assume you must mean disciples - i literally think there is...
  2. Dakinara

    Suggestion Healers Kind of Suck at Healing Other People (Improvement Suggested)

    I would say on last map a single enemy could out damage healing on myself if i tried to just sit there and take the hits. However, if they were attacking another target i could consistently outheal the damage they were doing to that target. This was mostly possible due to the very low cooldown...
  3. Dakinara

    Suggestion Healers Kind of Suck at Healing Other People (Improvement Suggested)

    That sounds like it could work fine, but also have to keep in mind that delf pretty strongly believes healers self healing ability is too strong with current mine craft mechanics (which i agree with in many ways). However, the current healing cooldown mechanics make healing others fairly weak...
  4. Dakinara

    Suggestion Healers Kind of Suck at Healing Other People (Improvement Suggested)

    I am just not sure how to simply change the targeting at this point - if anyone has suggestions that would be cool. This fix would be super simple as it basically just involves copying portions of the code from bloodgift over to an ability for other classes.
  5. Dakinara

    "Town Rules"

    no idea what happened to the tnt / region regeneration mod. If that is ever implemented, even closed off towns would not be safe. But for all i know that got put on the back burner / pulled completely. Seemed like a fun idea with a few glaring issues that upset alot of people lol.
  6. Dakinara

    Suggestion Healers Kind of Suck at Healing Other People (Improvement Suggested)

    So i have noticed there are very few people playing cleric on live at the moment, and only a handful of druids. I actually found druid to be a very easy to level class and decently strong in 1v1 pvp. However, as a healer (of other players) it is pretty crappy. The new heal cooldown and...
  7. Dakinara

    Suggestion Herocraft Armor [When you die you should loose it!]

    I think the armor not dropping should stay, but the durability hit may need to increase. In addition, the respawn death penalty (start at low health with health regen) should be made more strict, maybe even give weakness effect for 1-2 minutes that make your attributes 0 or something to make...
  8. Dakinara

    Bug Small bug with Infusion

    currently basically all heals that effect self in some way are reduced to 70% effectiveness. The healing bloom description is funky but it actually heals you for 70% effect like everything else. Full heal for cleric and fist of jin for disciple are only abilities that have different healing...
  9. Dakinara

    Signature Test Thread

    yep got it
  10. Dakinara

    Suggestion PVE only survival/building map

    oh i thought this thread was about adventure map lol. I think just need to promote people to level in ruins until the adventure map comes out. Maybe permanent small exp bonus or soul drop bonus for ruins, add bosses back in if that plugin works? I would leave pvp in though.
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