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  1. Egorh

    Party Size and Balance

    I have already gave my input on parties of 5. The only way I can see it working effectively is being able to link your parties. People have always 'joined forces' to take down someone with more people.
  2. Egorh

    Suggestion Upcoming PvP party limits and concerns

    Linking parties would probably be the best option. You can still have big fights where you are not going to hit each other. But you will not have all the OP AOE support effects
  3. Egorh

    Suggestion Upcoming PvP party limits and concerns

    My point was that a lot of the time you need to bring in 'outsiders'/solo players into large fights. Example: AD has 10 people, but you only have 6. The AD members are all in one town so they can split up their party without worrying. While to match their numbers you need to get people not in...
  4. Egorh

    Suggestion Upcoming PvP party limits and concerns

    The best way to satisfy everyone would be able to 'link' two parties. Linking two parties would be would disable PvP between the two groups. The groups would not share buffs/heals but still be able to fight together without the friendly fire
  5. Egorh

    Suggestion Upcoming PvP party limits and concerns

    How is 6 going to deal with 10. Unless they are very bad pvpers (or too underleveled) it is very difficult to win a 6v10.
  6. Egorh

    Suggestion Upcoming PvP party limits and concerns

    Bring two groups of 5? A good chunk of the time that will not work. People that are not in the same town (or clan) are going to want to PvP with each other. Example: You are up against a group of 10 people all in the same town-they will not hit eachother. But you only have 6 people online, you...
  7. Egorh

    Suggestion Upcoming PvP party limits and concerns

    So to have more than 5 people fighting at the same time you need to be in the same town? Different towns team up all the time. What about towns that have allies. Sure their names might be blue, but there is not any damage prevention. Same thing goes with Kingdoms. A Kingdom will not be able to...
  8. Egorh

    Suggestion Dragoon - Momentum

    I just changed it from speed boosts to Agility. This way it will not interrupt speed pots and be true to the 'momentum' aspect.
  9. Egorh

    Bug BloodMage skill, "BloodBoil" doesn't function

    Last time it was used on me it worked, idk what has changed since then
  10. Egorh

    The New Era! (New Network/Map WIPE- June 20th

    I don't understand why some people dislike attributes so much. It was a change yes-and it threw off some of balance yes-but it allows for more customization. One Paladin might have a long stun but not a ton of damage, but the other Paladin might be doing more damage. All it does is allow for...
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