• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. poisonedblood71

    [Town] Mortem [36] - [Evil]

    Remodeling of the Overcity has begun. Many plots have been taken down already by their owners. Many more have been taken down by us, If you intend to keep your stuff i recommend taking down your house yourself, we have much to do and by taking down other peoples plots, we prolong our own work...
  2. poisonedblood71

    [Town] Mortem [36] - [Evil]

    well well, look who joined the party. Hello Greenwindu, long time no see?
  3. poisonedblood71

    Dragoon Charge

    Ok, thanks. It seems a bit pointless to me, everytime i try to use it i launch PAST the target and end up taking fall damage as if i fell the distance it jumps (usually ending in 3 hearts damage to me). Though i do see where that might be useful with Quake? But still seems to do more harm than...
  4. poisonedblood71

    Making Blood Mages more appealing?

    they do have more hp than dread, yes, but they use hp as a cost for spells. maby make the hp cost a bit more?
  5. poisonedblood71

    [Town] Mortem [36] - [Evil]

    So i was just looking at the townships wiki in HC and i just thought of something. Mordor is within 100 blocks of Mortem town center. So when we upgrade to township we will overlap. First of all is that even possible? Second if it is then the towns would end up as 1.... Aaalso it says something...
  6. poisonedblood71

    [Town] Mortem [36] - [Evil]

    http://herocraftonline.com/forum/index.php?threads/making-blood-mages-more-appealing.13601/ ^^^^ like it if u dare :D
  7. poisonedblood71

    Making Blood Mages more appealing?

    ever look through the classes and notice very few, if any, people choose blood mage? maybe no one wants to play that role? maybe everyone forgot about them? No, it seems more likely that they are just not good enough to stand up to other classes. Thus, they need to get buffed up a bit. Here are...
  8. poisonedblood71

    Dragoon Charge

    dragoon's charge does not seem to be working properly. when used while standing on ground, user "jumps" forward about 1/2 a block and it doesnt do anything else. even if target is touching you. when used in air, you launch past target and still dont do anything. hoping to see a fix soon? thank...
  9. poisonedblood71

    Wizard Blink

    Wizard's blink goes almost the same distance as a dragoon jump while sprinting and timed perfectly and its cool down is significantly less than jump. That combined with root makes them able to catch any class unless they port or recall. Now to the suggestion part of this: keep distance of blink...
  10. poisonedblood71

    [Town] Mortem [36] - [Evil]

    Oooh oooh can i answer!!! Pick me!! Pick me!!! Phillis-Towel Alex Phillis-Towel (your last name). :D
Top