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ALERT Herocraft 4.0 - A new hope! Sept 7th

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Whats the name of map?
Not released yet. Codename is Retribution.

Also - on the dome/boxy limitations.

WE DONT WANT UGLY TOWNS! Staff this map will be far more strict about it, by either fining the town or removing their protection until its fixed.

Also, the town protection sizes, globally will be higher.

Kainzo, may you check out and respond to the questions I asked on the previous page? On a side note, has the map (Dragongarde) been archived yet? The players might want to know this, so that specific buildings can be shown (on a future museum world) finished rather than under construction (I myself have things needing to be finished, I'd like to do it before you save the map and let us run riots).
I've archived our current (Before ddos) map - we can archive it again without much of a problem.


On Ugly Towns.
In Sanctum - look how open and free the towns were:
granted - this was largely because any donor had unlimited FREE lwc's ....
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
Not released yet. Codename is Retribution.

Also - on the dome/boxy limitations.

WE DONT WANT UGLY TOWNS! Staff this map will be far more strict about it, by either fining the town or removing their protection until its fixed.

Also, the town protection sizes, globally will be higher.


I've archived our current (Before ddos) map - we can archive it again without much of a problem.


On Ugly Towns.
In Sanctum - look how open and free the towns were:
granted - this was largely because any donor had unlimited FREE lwc's ....
Newerth for the win? Sanctum Style!
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
How will current Donor Status and benefits be dealt with?
You'll keep the same tier you had previously.
On Ugly Towns.
In Sanctum - look how open and free the towns were:
granted - this was largely because any donor had unlimited FREE lwc's ....
Also due to the fact that they were non-pvp for most the map. Which is why they aren't open anymore imo
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Heh I rember Kainzo saying at one point there were over 15,000 LWCs
 

MajorasMask

Ungodly
Joined
Sep 3, 2011
Location
Earth
Heh I rember Kainzo saying at one point there were over 15,000 LWCs

shocked_face.jpg


That's INSANE.

@Kainzo, has Danda has already said, towns back in Sanctum were also non-pvp. To encourage people to have no walls/less walls, could you reintroduce townhall regions (which were non-pvp). In Zeal, people were ok with walking around their OPEN town because they had somewhere to run to! :p Maybe this should be up for discussion... ;) A new thread maybe?
 

Wild_Porygon

Legacy Supporter 5
Joined
May 16, 2012
There is this thing called blocking your chests or using lwcs..... Or having homes with a roof above them, you don't have to cover the roof of the entire town, just maybe the storage areas/personal plots
 

malmenca

Diamond
Joined
Apr 25, 2011
A map wipe, although u do lose your stuff, levels, etc.. will be a great thing, for those complaining, it is a chance to meet new people, form new friendships and have a fresh beginning in which you can continue to dwell in the past, or prosper in a new world.
 

Symbolite

Legacy Supporter 7
Joined
Jan 14, 2011
On Ugly Towns.
In Sanctum - look how open and free the towns were:
granted - this was largely because any donor had unlimited FREE lwc's ....

Wooo! Newerth, Tarantia and Underdeep (NEO) all in that trailer lol.
 
Joined
Jul 18, 2011
All users start out as "greylisted" (Who haven't been specifically whitelisted) - donating will trigger them to move to a new group, into the "tiers" section - which explicitly bypass the whitelist group and inherit global commands.

We reserve the right to ban any user, including donors, especially if they break the rules :)

HAHA you got me there big feller! :)
 
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