Bob_de_Blastoise
Legacy Supporter 5
- Joined
- Nov 4, 2012
- Location
- Louisiana, U.S
I think it would be cool if when a person's hp goes below a certain percentage it slows his/her movement speed just a little bit. A highly wounded person shouldn't be able to run as quickly as a healthy one. I hate it when People get to like 10% then just flee. Some classes don't have skills to catch up. If they moved just a little bit more slowly you could catch them. So here is what I think.
====================================
>30% of health = 2.5% movement speed reduction
>20% of health = 5% movement speed reduction
>10% of health = 10% movement speed reduction
====================================
Just an idea. I would love to hear what everybody thinks about it.
====================================
>30% of health = 2.5% movement speed reduction
>20% of health = 5% movement speed reduction
>10% of health = 10% movement speed reduction
====================================
Just an idea. I would love to hear what everybody thinks about it.
Last edited: