LightningCape
Holy Shit!
- Joined
- Sep 4, 2012
- Location
- Republic City, Earth Kingdom
Finally I was tagged for something.
I like it a lot more than before but I would think if one recites how to hold their breathe to others, he too would gain the benefit of reading from the book.
Finally I was tagged for something.
I agree. Merge scribe and banker. Both seem like two half-purposed professions, and combining them would be the most efficient solution.My problem with scribe is it has five useful combat skills, some of which overlap with combat classes. The problem with this is when combat classes choose Scribe they may get different amounts of new unlockable skills, which may make Scribe unpopular with certain combat classes.
I do like your idea of a "support profession" that helps players mine, build, or farm. Group mining boost and group nightvision are great ideas. However if you take out all the combat skills, you're still left with a class that isn't as attractive as the other professions.
Scribe does not have its own economic niche. The tentative Banker class has that, but few light utility skills (which Scribe has many). I say just merge the two classes. Maybe wait until next map. You could keep calling it Scribe or Banker. Alternatively you could rename it to something like Treasurer, Dealer, Bookkeeper, etc.
A sample skillset is below. It probably needs a rework and a proper balancing, but the idea is there. It seems just as attractive as some of the most popular professions.
From Scribe
From Banker
- Bookquill
- Night Vision (maybe AOE)
- AOE Faster Mining
- Copy Maps and Books
- Beacon
(Also the Crafter skills)
- SmeltGold - turns gold ore into ingots
- Exchange - turn coins into gold ingots
- Monetize - turn gold ingots into coins
- Gold chest shops - Buy/Sell gold ore, ingots, weapons, tools, and armor.
- EnderChests use
- SummonBook
Why no just scholar instead of wordsmith.
My problem with scribe is it has five useful combat skills,some of which overlap with combat classes. The problem with this is when combat classes choose Scribe they may get different amounts of new unlockable skills, which may make Scribe unpopular with certain combat classes.
I do like your idea of a "support profession" that helps players mine, build, or farm. Group mining boost and group nightvision are great ideas. However if you take out all the combat skills, you're still left with a class that isn't as attractive as the other professions.
Scribe does not have its own economic niche. The tentative Banker class has that, but few light utility skills (which Scribe has many). I say just merge the two classes. Maybe wait until next map. You could keep calling it Scribe or Banker. Alternatively you could rename it to something like Treasurer, Dealer, Bookkeeper, etc.
A sample skillset is below. It probably needs a rework and a proper balancing, but the idea is there. It seems just as attractive as some of the most popular professions.
From Scribe
From Banker
- Bookquill
- Night Vision (maybe AOE)
- AOE Faster Mining
- Copy Maps and Books
- Beacon
(Also the Crafter skills)
- SmeltGold - turns gold ore into ingots
- Exchange - turn coins into gold ingots
- Monetize - turn gold ingots into coins
- Gold chest shops - Buy/Sell gold ore, ingots, weapons, tools, and armor.
- EnderChests use
- SummonBook
I threw in Scribe literally last minute on the start of Bastion. It had some thought behind it but it is a class that still needs changes. I agree and like a lot of these - I just don't have the manpower (or mind set) to make these actualized.
Roadkill if you want to step up to bat - feel free.
I agree. Merge scribe and banker. Both seem like two half-purposed professions, and combining them would be the most efficient solution.
or at the very least someone fix the bookquill skill so scribes can have a monopoly on books.I threw in Scribe literally last minute on the start of Bastion. It had some thought behind it but it is a class that still needs changes. I agree and like a lot of these - I just don't have the manpower (or mind set) to make these actualized.
Roadkill if you want to step up to bat - feel free.
I threw in Scribe literally last minute on the start of Bastion. It had some thought behind it but it is a class that still needs changes. I agree and like a lot of these - I just don't have the manpower (or mind set) to make these actualized.
Fair Enough.Your logic is strong today.
Hmm. The Wordsmith although wise, has the most horrible endurance seeing as most of his time is spent in books. He does gain some benefit from his knowledge, yet it only brings him up to par with his more athletic friends normal abilities!
Bam!