J2BH
Legacy Supporter 7
- Joined
- May 15, 2014
- Location
- New York City
I havn't made many forum posts lately, but I'm back with two suggestions.
They both are pretty game changing, and are most likely difficult to implement.
First suggestion is the tutorial.
The current tutorial is definitely without a doubt a step up from the old tutorial. However, even with all its glory the current tutorial is failing. The same problem of players skipping everything and asking later occurs still.
When I, and countless others joined the server, the tutorial was amazing. Yes the pathing was a bit weird, but that tutorial worked. Not many people asked questions afterward. Let me tell ya why. The old old tutorial had SIGNS instead of the holograms. Holograms look really cool I will admit, but they cram up the screen and lets the player know how much reading he/she's gonna have to do, which is never a good thing lol. I've logged on countless other rpg style servers to see what kind of tutorial they all have. Most, if not all, used signs. Signs are great!, You can color them, they're easy to read off of and most importantly, you can't see them through walls.
I think it's time we bring back the OG signs for the tutorial, as it worked the best, and works the best for many servers out there. Another thing is ambiance. Players prefer a bright and open environment when playing new games in general. From what i saw on the servers I paid a visit to, most had daytime and brightness (Mostly for the signs I bet). But that type of Ambiance captivates players, and gives them the urge to stick around.
______________________
Second suggestion is Music!
I really don't know how this can be implemented, but boy oh boy did it take me a while to realize this when it shouldn't have. ALL Rpgs use music to boost up the motivation for players, and it works! If you've ever played an RPG, you know the amazing feeling of that epic music coming on when you fight a boss, or players, or anything, and that perfect music for towns and such. A great example for a game that used music in their favor would be RaiderZ, the game shut down since. When I played though, there were thousands of players on and I never failed to get goosebumps when fighting a boss. Just the music was enough, it was great.
Like I said already i doubt music will be something easily done, but perhaps there can be a mod to be added to the modpack for music, idk truthfully.
That's about all, just two changes that could only lead to the better of herocraft, and experience of new players. Thanks for reading
They both are pretty game changing, and are most likely difficult to implement.
First suggestion is the tutorial.
The current tutorial is definitely without a doubt a step up from the old tutorial. However, even with all its glory the current tutorial is failing. The same problem of players skipping everything and asking later occurs still.
When I, and countless others joined the server, the tutorial was amazing. Yes the pathing was a bit weird, but that tutorial worked. Not many people asked questions afterward. Let me tell ya why. The old old tutorial had SIGNS instead of the holograms. Holograms look really cool I will admit, but they cram up the screen and lets the player know how much reading he/she's gonna have to do, which is never a good thing lol. I've logged on countless other rpg style servers to see what kind of tutorial they all have. Most, if not all, used signs. Signs are great!, You can color them, they're easy to read off of and most importantly, you can't see them through walls.
I think it's time we bring back the OG signs for the tutorial, as it worked the best, and works the best for many servers out there. Another thing is ambiance. Players prefer a bright and open environment when playing new games in general. From what i saw on the servers I paid a visit to, most had daytime and brightness (Mostly for the signs I bet). But that type of Ambiance captivates players, and gives them the urge to stick around.
______________________
Second suggestion is Music!
I really don't know how this can be implemented, but boy oh boy did it take me a while to realize this when it shouldn't have. ALL Rpgs use music to boost up the motivation for players, and it works! If you've ever played an RPG, you know the amazing feeling of that epic music coming on when you fight a boss, or players, or anything, and that perfect music for towns and such. A great example for a game that used music in their favor would be RaiderZ, the game shut down since. When I played though, there were thousands of players on and I never failed to get goosebumps when fighting a boss. Just the music was enough, it was great.
Like I said already i doubt music will be something easily done, but perhaps there can be a mod to be added to the modpack for music, idk truthfully.
That's about all, just two changes that could only lead to the better of herocraft, and experience of new players. Thanks for reading