So I've spent the whole of my time on herocraft as a non-mastered spec, always leveling up and switching between combat classes. I've noticed during my endless journey that some mobs don't give the exp I, and many others, think they should give. For example, creepers. Those green asssssssholes only give 28ish exp? Basically 1 hit newbies and dent all the other classes, yet they give less exp than skeles? To me, that's silly. Creepers are 5x harder to kill than skeletons and should give more experience. So lets go through the main mobs, and I will present a number of exp that I think is more appropriate.
-Skeletons - Fine at the moment.
-Zombies - Should be more than 22exp, 30 would be better.
-Creepers - Give 28exp, should give 40exp (2 more than skeletons)
-Slimes - Fine at the moment, since there are so many.
-Enderman - Fine at the moment, maybe a little more exp.
-Spider - Give 28exp (I think), should give the same as skeletons since they are a massive pain in the ass.
So basically 4 mobs need a change in my opinion. Creepers and spiders especially.
Do you think they should change? Post your opinions in this thread below, or like/dislike/agree/disagree with this post.
-Skeletons - Fine at the moment.
-Zombies - Should be more than 22exp, 30 would be better.
-Creepers - Give 28exp, should give 40exp (2 more than skeletons)
-Slimes - Fine at the moment, since there are so many.
-Enderman - Fine at the moment, maybe a little more exp.
-Spider - Give 28exp (I think), should give the same as skeletons since they are a massive pain in the ass.
So basically 4 mobs need a change in my opinion. Creepers and spiders especially.
Do you think they should change? Post your opinions in this thread below, or like/dislike/agree/disagree with this post.