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Suggestion Turn off pvp in the noob dungeon

DailyDoseOfVitMe

Legacy Supporter 4
Retired Staff
Joined
Nov 8, 2013
When ever I log on I see new players wonder in to the noob dungeon to go level, and then I see old players (specifically @Lordofon ) killing all the new players that walk in and then camping them which usually leads to them leaving the server. I think the noob dungeon should be like last map where it was pvp off but you could still level.
 
B

Beastmannn

When ever I log on I see new players wonder in to the noob dungeon to go level, and then I see old players (specifically @Lordofon ) killing all the new players that walk in and then camping them which usually leads to them leaving the server. I think the noob dungeon should be like last map where it was pvp off but you could still level.
how do i disagree with this post
 

Lordofon

Soulsand
Joined
Dec 29, 2015
camping them
wrong
and you know that's wrong, because a large part of the starter dungeon has pvp off, it's not like I chase the players, the dungeon isn't only for noobs, it's for people like me that are low level because they /hero reset, you assume that EVERY single person goes there without knowing about PvP? that's crazy, a majority of the players come from factions servers, and a majority of the time, they ARE using macros, because they use more than 1 skill while holding 1 weapon, which can't just be /bind
i don't like it when you guys baby-proof things, i thought people here complained about the server not being hardcore pvp enough??? what's up with that???
 

DailyDoseOfVitMe

Legacy Supporter 4
Retired Staff
Joined
Nov 8, 2013
wrong
and you know that's wrong, because a large part of the starter dungeon has pvp off, it's not like I chase the players, the dungeon isn't only for noobs, it's for people like me that are low level because they /hero reset, you assume that EVERY single person goes there without knowing about PvP? that's crazy, a majority of the players come from factions servers, and a majority of the time, they ARE using macros, because they use more than 1 skill while holding 1 weapon, which can't just be /bind
i don't like it when you guys baby-proof things, i thought people here complained about the server not being hardcore pvp enough??? what's up with that???
I have seen you chase new players out of the dungeon multiple times. The noob dungeon is suppose to be a place for new members to level at easily, baby-proofing 1 building that requires you to be below level 20 is not that big of a deal, when ever a player asks for a good spot to level at most of the time we recommend the noob dungeon, but when someone keeps constantly killing them over and over it becomes annoying, and honestly if I didn't know there were more things to herocraft other than just leveling/pvping then I would have quit too.
 

thewhizkids

Glowstone
Joined
Feb 1, 2014
When i went brawler i could finally enter the noob dungeon for the first time.

Slaughtered every single person in the dungeon.

Honestly i think i made over 10 new players quit the server that day - you can tell when they dont come back for thier deathchest and arent online anymore after killing them 3 times.

Seriously an experienced player can kill tons of new players just with skill alone.


Pls turn off pvp in noob dungeon lol
 
Last edited:

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
Or atleast create a better requirement than level to filter out the more experienced players
 

Pakeon

TNT
Joined
Oct 27, 2016
Cant some smart guys code something like a kill cd on that dungeon, so after u got killed by a player, the player cant kill u for like 10 min
 

cat8898

Legacy Supporter 6
Joined
Jan 21, 2017
wrong
and you know that's wrong, because a large part of the starter dungeon has pvp off, it's not like I chase the players, the dungeon isn't only for noobs, it's for people like me that are low level because they /hero reset, you assume that EVERY single person goes there without knowing about PvP? that's crazy, a majority of the players come from factions servers, and a majority of the time, they ARE using macros, because they use more than 1 skill while holding 1 weapon, which can't just be /bind
i don't like it when you guys baby-proof things, i thought people here complained about the server not being hardcore pvp enough??? what's up with that???
I think bad players like you shouldn't be rewarded with pvp top prizes for killing 100% new to the game players. You're a sad sad human for sitting in that dungeon all day, but refusing to fight when you dont double peoples numbers/sit on the side of diamond castle watching everyone fight.
 

radicater11

Legacy Supporter 3
Joined
Feb 22, 2012
Location
Florida
I think bad players like you shouldn't be rewarded with pvp top prizes for killing 100% new to the game players. You're a sad sad human for sitting in that dungeon all day, but refusing to fight when you dont double peoples numbers/sit on the side of diamond castle watching everyone fight.
It's a scary time when we actually agree. Honestly, if PvP doesn't get removed from the low level dungeons, then at the very least noob kills should not count towards your elo. The way the system works right now actively encourages and rewards camping noobs off the server.
 
Last edited:

Templar_James

Legacy Supporter 8
Joined
Jan 29, 2012
It's a scary time when we actually agree. Honestly, if PvP doesn't get removed from the dungeons, then at the very least noob kills should not count towards your elo. The way the system works right now actively encourages and rewards camping noobs off the server.

This, but not all dungeons just dungeons under lvl 20
 

Byrozy

TNT
Joined
Oct 23, 2015
Cant some smart guys code something like a kill cd on that dungeon, so after u got killed by a player, the player cant kill u for like 10 min
That would be a good way to stop more advanced players who know what they're doing from killing newbies. However new players might want to try and PvP other players without getting absolutely destroyed by the advanced players at diamond castle as diamond castle is where most of newbies go to to explore it and get demolished by someone who is waiting outside of it.

I think that players who are level 10 in the dungeon could be allowed to PvP other level 10+ players in the dungeon.
 

Jonsoon

Legacy Supporter 8
Joined
Mar 25, 2011
Location
Essos
That would be a good way to stop more advanced players who know what they're doing from killing newbies. However new players might want to try and PvP other players without getting absolutely destroyed by the advanced players at diamond castle as diamond castle is where most of newbies go to to explore it and get demolished by someone who is waiting outside of it.

I think that players who are level 10 in the dungeon could be allowed to PvP other level 10+ players in the dungeon.
That's why we need set leveling areas for lower levels
 
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