We already have a post in the bug reporting
@xMJay started. Indar does not produce income from housing, even though the housing is full of food and the warehouse is topped off.
I built a gold mine to try and curb the out of pocket expenses we've had paying the daily tax for the town. The gold mine does not consume the iron picks and produce gold as it should. I also have a quartz quarry which does not produce quartz.
We have a carrot farm which works sometimes, but is inconsistent.
We have a building, the philosopher, which is not giving out the right item. The collector does not collect the right item (We were told by
@Alator its bugged, not the right item). The refiner won't refine and the shop (bakery) doesn't sell anymore.
A bug report was submitted on Jan 10 by xMJay but the bugs started 3 days before then, so tonight is the 3 week point. We've been taxing residents heavily to cover the daily tax and the balance has been coming out of a few of our own pockets. But it also means we haven't been able to enjoy the game as it's meant to be enjoyed. We can't war, because it costs too much, and it feels like anything else we build would be a waste of money.
Alator has been working with xMJay on it but we haven't heard anything for week and a half or so.