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[Town] Nemesis - [12 + 4] - Neutral

Ginzuishou

Legacy Supporter 3
Joined
Apr 29, 2011
Location
British Columbia, Canada
Audit recheck

king_singh - Sept 1st
squirt1998 - Sept 7th
poopman600 - Aug 27th
xray811 - Sept 9th
galen1996 - Aug 21st
Xtyde - Player doesn't exist
Neos1996 - Player doesn't exist
Thorinori - Aug 12th
pashadizel - Player doesn't exist

Brings total citizens down to 3.
 

Acherous

Staff member
Moderator
Legacy Supporter 9
Joined
Jul 8, 2011
Location
Houston
Haha yeah I think its just about time this town got moved to the graveyard
 

Acherous

Staff member
Moderator
Legacy Supporter 9
Joined
Jul 8, 2011
Location
Houston
Its settled then. Your coming to Nemesis with me and we ARE getting in.
 

Acherous

Staff member
Moderator
Legacy Supporter 9
Joined
Jul 8, 2011
Location
Houston
Ok this is really starting to bother me. This town has kept its rings way to long without paying taxes. It annoys me how most towns like my town Solis are on time and pay taxes every week yet Nemesis has kept its regions even though they are WAY behind on taxes and are well below the required citizen count. @Kainzo @Apherdite @Punisher79 @Seratt
 

Dielan9999

Legacy Supporter 5
Joined
Mar 9, 2011
Location
Temple of Melonmancy
Ok this is really starting to bother me. This town has kept its rings way to long without paying taxes. It annoys me how most towns like my town Solis are on time and pay taxes every week yet Nemesis has kept its regions even though they are WAY behind on taxes and are well below the required citizen count. @Kainzo @Apherdite @Punisher79 @Seratt

Look at it this way, when HTTP (Hero Town Tax and Protection) is done being coded, this will all be an automated process. So the staff can do better things with their time, like punish rule-breakers :)
 
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