- Joined
- Oct 18, 2011
Currently town taxes in my opinion are very expensive, It cost 10c per chunk on a daily basis. I'm not very fond of this new system because I feel like we won't be able to get towns as big as we used to. I feel like towns will be less creative this map because of how limited you are with space, If you want to make it bigger your going to be paying out the arse.
The pvp groups benefit from this system a lot more than builders and pve players of the server. They only need a single chunk to store all of the loot they get from killing other people. I know not all the groups are going to be doing this but they will try to keep their towns as small as possible.
Hamlets were a 75 radius in a ring or box so that is 150 blocks across, taxes for hamlets were around 250c per week. With towny you get a much smaller scale town that cost more coins.
Older town were used as money sinks for the players to work towards.
So heres what I suggest
1: Change daily taxes to weekly taxes and maybe tweak the cost of taxes
2: Change claiming new chunks of land to be more expensive like 1k - 1.5k so you have some sort of money sink for towns.
The pvp groups benefit from this system a lot more than builders and pve players of the server. They only need a single chunk to store all of the loot they get from killing other people. I know not all the groups are going to be doing this but they will try to keep their towns as small as possible.
Hamlets were a 75 radius in a ring or box so that is 150 blocks across, taxes for hamlets were around 250c per week. With towny you get a much smaller scale town that cost more coins.
Older town were used as money sinks for the players to work towards.
So heres what I suggest
1: Change daily taxes to weekly taxes and maybe tweak the cost of taxes
2: Change claiming new chunks of land to be more expensive like 1k - 1.5k so you have some sort of money sink for towns.