Eldrylars
Legacy Supporter 8
- Joined
- Apr 28, 2012
- Location
- Dragon through ...
@Kainzo @Admins @Balance Team
Everyone knows it happens, a lot.
There is no great way to avoid it with the systems we have right now, but with a little tweaking and a bit of coder time we may just be able to pull it off.
Herocraft is complicated and full of stuff to learn, and when a first time players or a long ago returning player comes back and is griefed so badly that they cannot even get a chance to try, it hurts us all.
Seems to be as I haven't seen anyone else from then or before.
Not that it matters, A guy just came to my home and robbed me and killed me, I warped back he killed me again, three times. Then he some how found me at the graveyard and spawn camped me, killing me 16 more times. Tracking me some way no doubt. But yeah can't play so no point in trying so i'll be finding another server.
Everyone knows it happens, a lot.
There is no great way to avoid it with the systems we have right now, but with a little tweaking and a bit of coder time we may just be able to pull it off.
- Using the hours players we can dub a player a "New Player" "Youngling" or "Neophyte."
- The player will be considered in code a Neophyte until a decided amount of hours played(10, 15, 20..) or until they have mastered.
- Being a Neophyte does NOT give PvP protection.
- When a NON-Neophyte INITIATES COMBAT AND KILLS a Neophyte they will text warning message "You just killed a Neophyte, be careful it can be draining.(1)"
- The server then will hold a counter for the killer for each time they kill that particular Neophyte, for 24 hours. Every time they kill that same player it will add one more counter and refresh the timer.
- If the killer gathers 5 counters on the same Neophyte in a 24 hour period, they will lose 10% of their current levels experience.
- For every counter over 5 the experience loss will double 6=20%, 7=40%, 8=80%....
- If the Neophyte attacks first, the player will NOT take a counter and can both defend themselves and kill their attacker.
- Counters are NOT given if the killing player is in the region limits of their city.
Herocraft is complicated and full of stuff to learn, and when a first time players or a long ago returning player comes back and is griefed so badly that they cannot even get a chance to try, it hurts us all.
- Also, instead of having the killers lose experience, we could reduce their stats by the same percentage 8=80% loss of HP/Mana/Stam until all counters expire, that would almost be better because then the player getting griefed might even be able to kill the griefer.