Well, there's a lot to discuss here, but I'll try my best :3
First of all, my main suggestions that I believe would better the server :
-Remove graveyards. I'm sorry, this was a great idea, but bed spawns just made the game so much more fun! People will learn to break their beds eventually, and if they don't, it's their own fault. I think since graveyards hit people have been claiming land around graveyards, building new towns closer to them, and setting up ugly shops and random land destruction around them. Maybe keep bed spawning and graveyards, but make it so when you destroy your bed you go to a graveyard.
-Admin town? Imagine an admin run town, or a staff run town, where the noobs could join up with a certain protection for their items. It'd almost be like dragonguard/zeal, but they'd have land to build a house without paying the 4k+ on a noble plot. This would obviously be a good town, and the members would be taught and brought up to want to do good for the server. They'd learn the rules through the help of the staff town, and if they ever left, there's a higher chance they'd join or create a good town themselves.
-Bring back town objectives! I think towns have been letting themselves go ever since they don't need to build a town hall, bank, inn and so on. These made towns a lot more realistic I find. I believe it should be a rule that when a town is regioned, the townies have 1 week to build up their town hall etc. and if it's rubbish, the towns should be removed, and maybe reimbursed half the money. Rare items for starting a town could be brought back too, but pumpkins and all that are easier to get. That's not so much a problem, but I think having a town hall would make the mayors a lot less scared of "bad citizens". I for sure didn't want people joining SG with full building powers over the whole land. A 15x15x15 box of town hall zone could really be put to good use as a vault or safe zone. Don't make it no pvp though, cause that's still a little bull shit :3
-NO MORE ROADS! Another big buzz kill was the regioned roads out to 2000 blocks out. This really hurt the good old pvp zeal used to have. There were no cool shops to jump around in, no obstacles, nothing really fun. North road back in zeal was probably the best time I had back then, and I really missed that sort of fun this map. Whether it was good guilds, bad guilds, or terrible guilds, everyone fought and had a blast. I just want that stuff back.
I really liked a lot of the ideas Majora, Barnubus and Danda came up with too. A lot of my ideas derived from them, and I think that giving mayors their extra LWCs would be a great idea too. With that being said, I don't think towns should be able to be sold off. Unless the plugin is arranged so whomever is the true "owner" of the town gets extra permissions for the LWCs. Cause otherwise, the player can buy a town, sell it back for almost full price, and get the benefits of having 10 extra lwcs until the admins switch the privileges. Taxes need to be kept up, so the town plugin should help a lot with that, and I'm not sure if this is a new feature, but maybe work on booting people who're inactive for a month. If a town goes below the required member limit, they should also lose their regions. I remember this map Halloween town (I think) still had regions up with only 1 member. I'm not sure how many people were on the region itself, but the plugin showed 1 member on their roster.
I might edit this later so that it's structured better.. I really just free wrote it cause I'm watching a movie ... I might add other ideas too, who knows.