- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
Here's the thought process.
It doesn't have to be a straight 10 times increase but something higher could yield greater flexibility in terms of setting damage, gains, and life totals.
This is a massive undertaking - what do you think?
- Increase almost everything by x10. Max health from 130 -> 1300 hp
- Increase all mob damage by x10. Zombies hit for 10? now 100hp
- Increase "most" damage by x7-10. Swords dealing 10 damage? now its doing 70 dmg
- Increase HP / Mana gains by the same amount, gaining 0.50? Now you gain 5-10 per level
It doesn't have to be a straight 10 times increase but something higher could yield greater flexibility in terms of setting damage, gains, and life totals.
This is a massive undertaking - what do you think?