Greater flexibility here. Instead of having small increases that most players cant see - we can have large increases - 5 hp per level instead of 0.5 hp. Did you read my first post?
Not perfect, that's not what I meant though what's the difference is really what I was trying to say
Why the fuck....
Everything is perfect why change it?!
Read post #1Not perfect, that's not what I meant though what's the difference is really what I was trying to say