GoldenBoy204420
Glowstone
- Joined
- Dec 24, 2013
Here are three suggestions for Stormcaller's ultimate. First is defence, second is offense/finisher, third is utility enjoy
#! Nature's Child : You call out to nature for aid and X number of cave spiders appear and attack non-party members like it is night time. They last for X amount of time. Cost X amount of mana. Warm up X. Cooldown X.
#2 Worthy Sacrifice : You sense that your opponent is low on health and is now a worthy sacrifice to nature ripe for the picking. Target-able only when opponents health is at/below the damage amount (finish him). Does X amount of damage. Costs X amount of health and/or mana. X warm up. X cooldown.
#3 Bridge of Eternia : You find yourself in need of land to stand upon so nature provides a you with endless land to walk upon. This land is X wide and X long and follows your feet even when you jump. The ground disappears when you are not on it (in regards to X long/wide) Lasts for X amount of time. Costs X mana. X warm up. X cooldown.
What do you think.
#! Nature's Child : You call out to nature for aid and X number of cave spiders appear and attack non-party members like it is night time. They last for X amount of time. Cost X amount of mana. Warm up X. Cooldown X.
#2 Worthy Sacrifice : You sense that your opponent is low on health and is now a worthy sacrifice to nature ripe for the picking. Target-able only when opponents health is at/below the damage amount (finish him). Does X amount of damage. Costs X amount of health and/or mana. X warm up. X cooldown.
#3 Bridge of Eternia : You find yourself in need of land to stand upon so nature provides a you with endless land to walk upon. This land is X wide and X long and follows your feet even when you jump. The ground disappears when you are not on it (in regards to X long/wide) Lasts for X amount of time. Costs X mana. X warm up. X cooldown.
What do you think.
-Golden