TheSojourner
Legacy Supporter 8
- Joined
- Feb 4, 2012
I got this idea from the Godwars MUDs I used to play. As, the name suggests, they are simply a visual perk and have no tangible benefits.
Basic Description
1.) Everyone starts at 0 Status.
2.) 1 Status is awarded for a PvP Kill.
3.) 1 Status is deducted for a PvP Death.
4.) The Status range is 9.
Example: Player with 20 Status will only gain Status by killing players with 11 or more and only lose Status by dying to players with 29 or less.
I know it's simple, but more examples. Layout: (Status)(Title)Name
(11)(Veteran)TheSojourner kills (2)(Guide)Jonsoon.
Result: TheSojourner goes to 12 Status and Jonsoon drops to 1 Status.
(12)(Veteran)TheSojourner kills (1)(Guide)Jonsoon.
Result: Both players retain Status.
(1)(Guide)Jonsoon kills (12)(Veteran)TheSojourner.
Result: Jonsoon goes to 2 Status and TheSojourner drops to 11.
I think this would be very easy to implement and give a bit of bragging rights to PvP. It would also make it easier to see who is a deadly player.
Thoughts?
Basic Description
1.) Everyone starts at 0 Status.
2.) 1 Status is awarded for a PvP Kill.
3.) 1 Status is deducted for a PvP Death.
4.) The Status range is 9.
Example: Player with 20 Status will only gain Status by killing players with 11 or more and only lose Status by dying to players with 29 or less.
I know it's simple, but more examples. Layout: (Status)(Title)Name
(11)(Veteran)TheSojourner kills (2)(Guide)Jonsoon.
Result: TheSojourner goes to 12 Status and Jonsoon drops to 1 Status.
(12)(Veteran)TheSojourner kills (1)(Guide)Jonsoon.
Result: Both players retain Status.
(1)(Guide)Jonsoon kills (12)(Veteran)TheSojourner.
Result: Jonsoon goes to 2 Status and TheSojourner drops to 11.
I think this would be very easy to implement and give a bit of bragging rights to PvP. It would also make it easier to see who is a deadly player.
Thoughts?