MeganPerk
Legacy Supporter 6
- Joined
- Oct 26, 2011
Okay so i just got to lvl 50 monk (yay!) and I got my lvl 50 ability!
(lvl 50) Iron Fist: does 10 damage to all enemies and knocks them back.
Mana cost - 30
cooldown - 20 seconds
wait... what?
Forcepush:
-has a chance to push the enemy or do nothing at all. Many times the push is equal to what happens when you bump into an afk player, but sometimes you get lucky.
-shoves the enemy in a random direction (hopefully away from the caster, but sometimes to the side an towards the caster) for a maximum of 2-3 squares in my experience, and as well tosses them up in the air.
-Subject sometimes flies in the air during the push and often takes 8 fall damage if on a level plane.
mana cost - 15
cooldown - 6 seconds
Running hit: 6-8 damage and sends the enemy flying back 4-5 spaces.
After much testing
Iron Fist:
- SOMETIMES (i've tested it, alot of times it doesnt even hurt) does damage - 10 damage
- Knockback: sends the players a whopping half a square away. The equivilent of standing still and smacking them.
-Must be near the target(s) for it to (sometimes) take effect. Ping/Lag/Getting smacked away by a running hit all make this ability miss.
-Costs a third of your mana.
-Has a 20 second cooldown. (that sometimes prevents me from using any other offensive skill)
This skill as a level 50 skill... is not a level 50 skill. any loving in the future?
(lvl 50) Iron Fist: does 10 damage to all enemies and knocks them back.
Mana cost - 30
cooldown - 20 seconds
wait... what?
Forcepush:
-has a chance to push the enemy or do nothing at all. Many times the push is equal to what happens when you bump into an afk player, but sometimes you get lucky.
-shoves the enemy in a random direction (hopefully away from the caster, but sometimes to the side an towards the caster) for a maximum of 2-3 squares in my experience, and as well tosses them up in the air.
-Subject sometimes flies in the air during the push and often takes 8 fall damage if on a level plane.
mana cost - 15
cooldown - 6 seconds
Running hit: 6-8 damage and sends the enemy flying back 4-5 spaces.
After much testing
Iron Fist:
- SOMETIMES (i've tested it, alot of times it doesnt even hurt) does damage - 10 damage
- Knockback: sends the players a whopping half a square away. The equivilent of standing still and smacking them.
-Must be near the target(s) for it to (sometimes) take effect. Ping/Lag/Getting smacked away by a running hit all make this ability miss.
-Costs a third of your mana.
-Has a 20 second cooldown. (that sometimes prevents me from using any other offensive skill)
This skill as a level 50 skill... is not a level 50 skill. any loving in the future?