Tsunamis_Espira
Iron
- Joined
- Nov 14, 2011
- Location
- Sacramento - California
To any and all Staff of Herocraft,
Generally there is a large problem with the money trade system on your server. While it does work it needs to explained or streamlined at least a little simpler. While veteran players know the system, new ones to your server do not have that luxury. I can offer my opinion on possible fixes to this issue after I describe the event and how it is seen from a players perspective. I for one have been a server owner of a very large server but will not divulge that into the issue except to show I have experience on what does and doesn't confuse players.
First it would help you to know why this is so confusing. Many of the functions on this server run on a live economy of which almost all servers depend on. While it does function correctly after 2 hours of confusion, it needs to tweaked from what I experienced. I spent my first 30 minutes trying to get to the server spawn (btw a 3 hour timer on that is very extreme even though I know It deters some issues / this will be a discussion at a later date) By the time my timer had worn off again I was finally able to go to the spawn. I spent a good 30 minutes asking players and staff where the merchants for cash were (some staff btw told me to get out of the help area / Rude). Here lies in the problem at its heart - People see the signs they think they are selling their souls for junk they neither want or understand. I walked around for a good hour till Kainzo Teleported me to them. Since it was clear this was the spot I had to chance it and click a sigh to see what happened, I should not have to feel a dread when exchanging items. In my personal opinion it should be clear and precise as to what a player is doing and what is the return. I was satisfied with it working after I figured out the process, but again I say this was entirely to long to learn how to use the most basic functions of the economy.
Keep in mind that a large amount of functions in game require server cash (Heroes class change, Towns, Trades, Etc.) It is when people hit this money need they will either endure the issue or quit.
This is the wiki word for word on economy....
Money and the economy
You will need money, in the form of souls, for changing your classes and also for paying taxes if you join a town, or for your own residence if you choose to set one up. Soul shards and fragments are currency items which you can sell at server chests shops near spawn on both maps to gain money in your personal bank (At the Exchange). Currency items are dropped occasionally while mining ores, killing mobs, and farming some crops. You can spend money at player-made shops around the map - at the Trade District at spawn and informal trade areas outside spawn, near graveyards, and in towns. Trades directly between players can be arranged in trade chat.
Problem here it says nothing about the signs themselves... That's the biggest problem. It needs some form of description on look for a shard etc. that is titled and has the appearance if a MC item and click the sign. (it would also help to know the current exchange rate on the sign) The wiki needs to share this information better.
As far as the signs upon joining the server it makes it sound rather simply, well till you actually try to practice the method it is.
I fear I am writing a Novel here so I will leave it with just the fore mentioned problem. It is in my opinion that the following arguments may or could be used to help streamline this problem. I know the last thing you want to do is kill off new players joining the server over something as simple as economy use. God knows we people who work as admins and staff have enough issues with coding , plugins, tweaks, building, griefing, advertising, and etc. etc. This is why staff will find simple things like this ignorable as was I during my first run through on the server in its new state when I put out the request for help.
Suggested but not well thought out ideas:
- Rewrite wiki with key words and signs usage as well
- Signage on server grounds that explains use of signs and happens
- NPC walk past speech aka citizens stuff.
- Add a sign over the chest shops saying theses are trade for server currency.
- Add to the signs a proper wording that helps seal confidence in their use.
- Wiki new player guide should have a better description of zones and what each is for
- Create links within the wiki to zones a little more
- Add server broadcast message "trade souls at the exchange for cash by clicking matching MC id's"
I know its rough running a server and well aware of the headaches of doing such. I would implore you all to understand that this is one of those things that will kill off new players. Remember you truly do have only one chance to make a first impression. I love the work on the server but this issue was over the top extremely confusing. Again I say it works but a lot of other players on the server also could not figure it out.
I do thank you all for your time and please feel free to critic my ideas for that is all they are is fast written thoughts.
Tsunamis_Espira
Generally there is a large problem with the money trade system on your server. While it does work it needs to explained or streamlined at least a little simpler. While veteran players know the system, new ones to your server do not have that luxury. I can offer my opinion on possible fixes to this issue after I describe the event and how it is seen from a players perspective. I for one have been a server owner of a very large server but will not divulge that into the issue except to show I have experience on what does and doesn't confuse players.
First it would help you to know why this is so confusing. Many of the functions on this server run on a live economy of which almost all servers depend on. While it does function correctly after 2 hours of confusion, it needs to tweaked from what I experienced. I spent my first 30 minutes trying to get to the server spawn (btw a 3 hour timer on that is very extreme even though I know It deters some issues / this will be a discussion at a later date) By the time my timer had worn off again I was finally able to go to the spawn. I spent a good 30 minutes asking players and staff where the merchants for cash were (some staff btw told me to get out of the help area / Rude). Here lies in the problem at its heart - People see the signs they think they are selling their souls for junk they neither want or understand. I walked around for a good hour till Kainzo Teleported me to them. Since it was clear this was the spot I had to chance it and click a sigh to see what happened, I should not have to feel a dread when exchanging items. In my personal opinion it should be clear and precise as to what a player is doing and what is the return. I was satisfied with it working after I figured out the process, but again I say this was entirely to long to learn how to use the most basic functions of the economy.
Keep in mind that a large amount of functions in game require server cash (Heroes class change, Towns, Trades, Etc.) It is when people hit this money need they will either endure the issue or quit.
This is the wiki word for word on economy....
Money and the economy
You will need money, in the form of souls, for changing your classes and also for paying taxes if you join a town, or for your own residence if you choose to set one up. Soul shards and fragments are currency items which you can sell at server chests shops near spawn on both maps to gain money in your personal bank (At the Exchange). Currency items are dropped occasionally while mining ores, killing mobs, and farming some crops. You can spend money at player-made shops around the map - at the Trade District at spawn and informal trade areas outside spawn, near graveyards, and in towns. Trades directly between players can be arranged in trade chat.
Problem here it says nothing about the signs themselves... That's the biggest problem. It needs some form of description on look for a shard etc. that is titled and has the appearance if a MC item and click the sign. (it would also help to know the current exchange rate on the sign) The wiki needs to share this information better.
As far as the signs upon joining the server it makes it sound rather simply, well till you actually try to practice the method it is.
I fear I am writing a Novel here so I will leave it with just the fore mentioned problem. It is in my opinion that the following arguments may or could be used to help streamline this problem. I know the last thing you want to do is kill off new players joining the server over something as simple as economy use. God knows we people who work as admins and staff have enough issues with coding , plugins, tweaks, building, griefing, advertising, and etc. etc. This is why staff will find simple things like this ignorable as was I during my first run through on the server in its new state when I put out the request for help.
Suggested but not well thought out ideas:
- Rewrite wiki with key words and signs usage as well
- Signage on server grounds that explains use of signs and happens
- NPC walk past speech aka citizens stuff.
- Add a sign over the chest shops saying theses are trade for server currency.
- Add to the signs a proper wording that helps seal confidence in their use.
- Wiki new player guide should have a better description of zones and what each is for
- Create links within the wiki to zones a little more
- Add server broadcast message "trade souls at the exchange for cash by clicking matching MC id's"
I know its rough running a server and well aware of the headaches of doing such. I would implore you all to understand that this is one of those things that will kill off new players. Remember you truly do have only one chance to make a first impression. I love the work on the server but this issue was over the top extremely confusing. Again I say it works but a lot of other players on the server also could not figure it out.
I do thank you all for your time and please feel free to critic my ideas for that is all they are is fast written thoughts.
Tsunamis_Espira