This is the best idea I've seen thus far in the thread in my opinion. Also just to be pedantic what's stopping you from leaving a sign next to the structure within the 10-15 block radius to get in contact with the owner?
The key change would be that an owner has the Right to know, and does not rely on the "lawn intruder" to choose to get in contact. In the current state, someone could build a grief-safe (or relatively grief safe: owner would talk to staff to be sure they could remove it)
5 block high wall around a residence out of bookshelves and never tell them who it was. Lol.
While it may seem great to get people to reason with eachother, to come up with a compromise, how often would this actually happen? What if:
Player A: It has to be removed. No other way. I've made plans.
Player B: It has to stay. No other way. I've made plans.
What do you do then? If it is not illegal to build in the 10-15 block area, and the two players fail to come to a solution, then we're back where we started.
good point let's flesh it out.
What would be legal after a failure to compromise:
-If the
Owner wants a basic structure (not a house/shop, but a bridge, path, signpost, tree, etc.) REMOVED, they can remove it
after failing to reach a compromise.
-If
Player B (neighbor) is PLACING a Residence, shop, or house (house here defined as the place the player lives, possibly by where they set their recall when not using it for other purposes) then they are allowed to place it
after failing to reach a compromise.
-All final terraforming/landscape in the case of no man-made structures within the 10-15 proposed rule change would fall to the
Owner, with normal rules such as "you must place signs on aesthetic trees you don't want cut down" still applying.
So: If an Owner fails to convince Player B to stop making a house or shop directly next to their residence, then the fallback option
after failure to compromise is Pvp.
If Player B fails to convince an Owner that their non-house/shop structure is not creating the desired effect, then the fallback option is they work on their own area and leave the Owner to his/hers.
The key distinction for final legality (after failure to compromise) is in the definition of a house/shop. A house/shop is a building that would see traffic from the builder (Player B) and/or others, it is neither an empty shell of a shop, nor is it a storage shed for LWC's with a bed in it.
Players should be able to live in high traffic areas together without getting banned for rage disobeying staff as they smash unwanted aesthetic features. I really think that people will prefer this chance for a peer edited courtesy border before resorting to staff decisions in legality.
TL
R - Within the proposed 10-15 residence courtesy border after failure to compromise: Owner can
delete aesthetic, non-house/shop structures. Player B (neighbor) can
place their shop/house (defined as a building that they or others will use as a primary location for in-game interaction).