Heh, nice bringing in Commissar. I wasn't expecting to have them pop up until we switched over to 1.0, but this gives a nice precedent for a few things I'm going to have happen. My only concern is that of identifiable personalities. Most of the strongest main characters talk and act very similar, including dragons. Maybe separate dragons from humans more by altering their language to make them stand out a it more? Have a modified grammar structure they use for verbal communication. Since they speak to each other through their minds (which I assume is a much faster and more detailed process), their verbal communication wouldn't be as... I want to say developed, but it's not quite what I mean. Unhoned? Not to say immature or simple, but different.
Other than that, keep it up!