leftovers5
Legacy Supporter 8
- Joined
- Oct 28, 2011
- Location
- USA
For Rangers.
1. In my opinion ranger's elemental arrows should go back to what they used to be, adding effects to the next x amount of arrows instead of it being a toggle. It would give rangers a lot more ability to move between arrow types.
2. However this would bring up the problem of a ranger using ice arrow, slowing the person then riddling them with normal arrows until the slow effect ends and repeating from there. If they did this it would use almost no mana but devastate everyone, especially casters.
Change effects of all elemental arrows to the next 10 arrows, to start?
having the next 10 arrows to be elemental is far too high of an amount.Ech... I've been ambivalent about suggesting changes to Ranger for a long time because I had thought that Roadkill had already designed the revamp (piercing arrow/ender arrow/arrows with damage increases from materials, etc). Not sure when this is going to be implemented at this point, if at all. Considering it doesn't seem like it's getting treatment, we should address Ice Arrow appropriately.
Change effects of all elemental arrows to the next 10 arrows, to start?
Please also read the post above his which explains why having a set number of arrows is a clunky and bad mechanic. The only issue with toggle arrow play is ice spam. I still support IceArrow expending itself on the 3rd arrow, or when you run out of mana.having the next 10 arrows to be elemental is far too high of an amount.
I like this idea. Right now, Ice Arrow is too strong, while also not being strong enough.I had a chance to talk to Xerot today about ranger. He and I tossed a few ideas around and we came upon and idea to help balance rangers a bit further.
He said that he would like to see the slow on Ice-Arrow nerfed a bit, but have the duration last a bit longer. Basically giving newer rangers a chance to get used to playing a ranger, while allowing veteran players to experiment with different combinations of arrows.
I think this could help make ranger more well rounded, without changing the actual skill set at all.
Balance Team
I brought this up a while back, not sure if the change was implemented.Quick change to ranger
The removal of titanicgrip has made the grapplingshot of rangers very weak
Not sure if this is intended, but if not, i recommend increasing the base distance of rangers grappling