Okay, so I saw someone wanted a Ranger mobility skill, and I brainstormed this one up.
I don't know if this would work, and I'd like some insight from some other players to see what they think.
If it dosen't work, I had another idea that would do pretty much the same, but use bow/arrow.
I'd only want one of these to be implemented, and any insight would be highly appreciated.
Class: Ranger
Level: Gimme sugestions.
Name: Hookshot
Desc: A toggle ability, when you've toggled it on, when you use a fishing rod, instead of pulling stuff closer to you, you pull yourself closer to it.
EDIT: The pole would have to have attached itself to something/someone for this to work.
Level: Gimme sugestions.
Name: Hookshot
Desc: A toggle ability, when you've toggled it on, when you use a fishing rod, instead of pulling stuff closer to you, you pull yourself closer to it.
EDIT: The pole would have to have attached itself to something/someone for this to work.
If it dosen't work, I had another idea that would do pretty much the same, but use bow/arrow.
Class: Ranger
Level: Suggetions again, please.
Name: Roped Arrows (or the like)
Desc: When you shoot this arrow, it pulls you a bit closer to it.
The idea I had with this was, that an arrow in an entity, so you could assign it with stuff, I assume, so you could make it cast a lesser version of forcepull on you.
Level: Suggetions again, please.
Name: Roped Arrows (or the like)
Desc: When you shoot this arrow, it pulls you a bit closer to it.
The idea I had with this was, that an arrow in an entity, so you could assign it with stuff, I assume, so you could make it cast a lesser version of forcepull on you.
I'd only want one of these to be implemented, and any insight would be highly appreciated.