HollowSith
Diamond
- Joined
- Sep 10, 2011
Boooo! Raids have been very dull lately. No one keeps they're valuables in there towns when they have a protected, super-awesome Zeal plot. Lately with the server developing and the players getting smarter and more inventive, getting into towns is becoming increasingly difficult. The only real way to get in is to wait for a town member to make a mistake. Wether that is opening a door at the wrong time, leaving a block missing by accident, or trusting the wrong people; the chance of actually getting in and out is next to nil.
The server is becoming very industrial and even more so economically based now that people can protect there goods so easily. The only way to get goods as an evil player is to jump others on the way from there town to Zeal or to find an unsuspecting players mining when exploring the map. But even camping the roads and successfully obtaining items is rare; considering the "place a bed next to your chests, and a recall in your shop trick". People can fill their inventory, recall to there shop, fill it, kill themselves and then they are home safe and sound ready to make another trip after a short period of time. My capability of causing mischief as a thief is becoming less and less.
I hear tell of increased numbers of LWC's per person and a decrease in price, wether or not that's true or not I have no idea.
What do you guys think about the future of raiding? With no way to get into a town and players developing to get goods to Zeal without the risk of getting killed, what do you feel is the future of PVP?
The server is becoming very industrial and even more so economically based now that people can protect there goods so easily. The only way to get goods as an evil player is to jump others on the way from there town to Zeal or to find an unsuspecting players mining when exploring the map. But even camping the roads and successfully obtaining items is rare; considering the "place a bed next to your chests, and a recall in your shop trick". People can fill their inventory, recall to there shop, fill it, kill themselves and then they are home safe and sound ready to make another trip after a short period of time. My capability of causing mischief as a thief is becoming less and less.
I hear tell of increased numbers of LWC's per person and a decrease in price, wether or not that's true or not I have no idea.
What do you guys think about the future of raiding? With no way to get into a town and players developing to get goods to Zeal without the risk of getting killed, what do you feel is the future of PVP?