So we got some big things in the works for our Minecraft RPG server. A complete rework of our systems, read more for the major points. Things that have been the same for 5+ years are getting much needed love and care. I'd like to welcome some new additions to our team.
@Soren_Endon (development partner) - Behind the scenes for almost 3 years, Soren now has a stake in the success of Herocraft and is considered full-time in our mix!
@Piptendo (admin/community management) - Piptendo has been with our community for many years and is stepping up as an acting admin and community manager. He will be taking on the day to day of announcements, notes and so forth to ensure the community is informed
- Skill Memorization/Prep System with additional skills added to each class (20+)
- Skill Learning System - find skills in dungeons, off mobs, from other players, etc.
- Combat Update - Stamina regen x3 faster but is consumed on hits/misses and regen stops when sprinting
- Kingdoms - now manages the claiming, war system and protection system
- Auction House - now post items for sale
- Removal of LWC
- Removal of locked death chests
- 5000x5000 map with herogates
- Dungeons placed in the overworld with overworld mobs
- Re-balanced mob drops
- Re-balanced leveling rate bonuses to have a progressive feel
Early Release Date - Nov. 2nd (3PM CST)
New Release Date - Nov 3rd (Friday
- Staff and Supporter only early access
- Full public release