Ultanian
Portal
- Joined
- May 28, 2013
The Bandit (or Pirate)
Desc: Bandits are the Souls who do not value the lives and property of others, used to only taking and getting what they want. Bandits traverse the countryside and sail the seas to find towns and villages to plunder. Bandits are not soloists however, sticking in gangs and groups to hide from the law. Thievery and pillaging are a Bandit's specialty.
Role: Group Battles/Siege Raids
Skills
Desc: Bandits are the Souls who do not value the lives and property of others, used to only taking and getting what they want. Bandits traverse the countryside and sail the seas to find towns and villages to plunder. Bandits are not soloists however, sticking in gangs and groups to hide from the law. Thievery and pillaging are a Bandit's specialty.
Role: Group Battles/Siege Raids
Skills
Level 1: Thief (Passive)- Every successful hit with a sword has a small percentage of stealing the enemies 0.1s. (10% +0.5% per level). DISABLED in PvE world, and spawn.
Level 1: Sneak- Self explanatory.
Level 5: Cannon- A handheld cannon is ignited and explosives are launched towards a targeted block; projectile explodes on contact, dealing 65 + (0.5 per intellect) AOE damage. Knockback from this skill increases with agility.
Level 10: Trap- The user sets up a trap, lasting 60 seconds or until stepped on by an enemy. The trap behaves like Wizard's entangle and alerts the user.
Level 12: Rope Swing- User swings their lead, swinging 10 + (0.1 per Agility) blocks. Skill does not work if there is no blocks above user other than air.
Level 17: Mast Climb- Temprorary ladders can be made to scale over enemy walls.
Level 26: Plunder- Crops (Wheat, Potatoes and Carrots) are destroyed and can be picked up by the user. 4x4 area, increased by 0.1 per agility.
Level 32: Kick- Same as Ranger's kick.
Level 42: Captain (passive)- If user is leader of party, they gain +100 max HP as long as they are in a party of 3 or more.
Level 45: SummonBoat- Summons a boat.
Level 53: Dive Roll- User "rolls" 3 + (0.2 per agility) blocks in the direction they are facing, cannot be used while airborn, and reduces all incoming damage by 50% for 1 second.
Level 60: Hijack- User kicks enemy Paladin or Dreadknight off of their horse, and rides it themself.
Level 65: TNT Usage- User can place TNT.
Level 65: Bombarment- A handheld cannon is fired rapidly, bursting 6 times with a second between shots. Each projectile does 30 + (0.1 per intellect) AOE damage.
Level 1: Sneak- Self explanatory.
Level 5: Cannon- A handheld cannon is ignited and explosives are launched towards a targeted block; projectile explodes on contact, dealing 65 + (0.5 per intellect) AOE damage. Knockback from this skill increases with agility.
Level 10: Trap- The user sets up a trap, lasting 60 seconds or until stepped on by an enemy. The trap behaves like Wizard's entangle and alerts the user.
Level 12: Rope Swing- User swings their lead, swinging 10 + (0.1 per Agility) blocks. Skill does not work if there is no blocks above user other than air.
Level 17: Mast Climb- Temprorary ladders can be made to scale over enemy walls.
Level 26: Plunder- Crops (Wheat, Potatoes and Carrots) are destroyed and can be picked up by the user. 4x4 area, increased by 0.1 per agility.
Level 32: Kick- Same as Ranger's kick.
Level 42: Captain (passive)- If user is leader of party, they gain +100 max HP as long as they are in a party of 3 or more.
Level 45: SummonBoat- Summons a boat.
Level 53: Dive Roll- User "rolls" 3 + (0.2 per agility) blocks in the direction they are facing, cannot be used while airborn, and reduces all incoming damage by 50% for 1 second.
Level 60: Hijack- User kicks enemy Paladin or Dreadknight off of their horse, and rides it themself.
Level 65: TNT Usage- User can place TNT.
Level 65: Bombarment- A handheld cannon is fired rapidly, bursting 6 times with a second between shots. Each projectile does 30 + (0.1 per intellect) AOE damage.
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