Zidane_Leonhart
Coal
- Joined
- Sep 18, 2016
To be blunt, the Crusaders ultimate(Consecration), is... bad from an objective point of view, its not incredibly usefull and having an AOE DOT on the healing support tank, is odd. Not only that but its considerably weaker then its cousin(Desecration)
Desecration:
You mark the ground around you with unholy power, dealing >>(20 + 0.3 per intellect pont)<< every 0.5 seconds for 5 seconds, within 5 blocks to the side and 2 blocks up and down (cylinder). Enemies within the area are slowed.
Consecration:
You mark the ground with holy power, dealing >>18 damage to undead<< every 0.5 seconds for 5 seconds within 5 blocks to the side, 2 up and down (Cylinder). Allies within the area are granted movement speed
As we can see here, Desecration not only Deals more Base damage,but it scales up with their intelligence which is a core stat on Dreadknight, AND going off what im reading it damages ALL enemy's, Not just Zombies, Skeletons, and Pigzombies(The Undead)
And as i said before Having an AOE damage ultimate on the heal/support Tank, doesn't make a lot of sense
My Suggestion is, That instead of an AOE DOT, Crusaders Ultimate be changed to an AOE Heal Over time that scales off the Crusaders Wisdom. Since that will feel a lot better to use and makes more sense to the class
Desecration:
You mark the ground around you with unholy power, dealing >>(20 + 0.3 per intellect pont)<< every 0.5 seconds for 5 seconds, within 5 blocks to the side and 2 blocks up and down (cylinder). Enemies within the area are slowed.
Consecration:
You mark the ground with holy power, dealing >>18 damage to undead<< every 0.5 seconds for 5 seconds within 5 blocks to the side, 2 up and down (Cylinder). Allies within the area are granted movement speed
As we can see here, Desecration not only Deals more Base damage,but it scales up with their intelligence which is a core stat on Dreadknight, AND going off what im reading it damages ALL enemy's, Not just Zombies, Skeletons, and Pigzombies(The Undead)
And as i said before Having an AOE damage ultimate on the heal/support Tank, doesn't make a lot of sense
My Suggestion is, That instead of an AOE DOT, Crusaders Ultimate be changed to an AOE Heal Over time that scales off the Crusaders Wisdom. Since that will feel a lot better to use and makes more sense to the class