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Suggestion New Berserker Skill

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
I was thinking, why does the class description for Berserker say "Focuses on Bleeds" if it only has 1 bleed? I think Berserker should have the "MortalWound" skill. For those of you who aren't familiar, MortalWound was a bleed that Samurai had. Taken from the wiki, this is essentially what the skill would do:

"You strike your target (within 5 blocks) with your sword [would have to be changed to axe], reducing healing by 50% and dealing 17 damage every 5 seconds, for 15 seconds. Penetrates armor."

This skill could be attained at level 45 and the cooldown could be somewhere near 20 seconds. Damage, duration, and tick rate can be changed.

Berserker's only bleed Rapture, is horribly underwhelming, doing up to 1 heart if you target tries really hard to take as much damage as possible. This would also make leveling Berserker easier, since it really only has one skill used solely for damage (WhirlWind).

Thank you for reading this, make sure to leave your thoughts and feedback in the comments!
 
Last edited:

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Probably should remove Bladegrasp (Since its broken) and add in Mortalstrike instead.

Anywho, on the road ill see what we can do later on in balance.
 

JupiterRome

Legacy Supporter 5
Joined
Mar 24, 2013
Location
l
TBH I don't think Berserker should get Mortal Wound unless the healing wasn't reduced to 50% but maybe make healing reduction reduce healing to 80% (which would still be really helpful but not just click 1 button and win)
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
I think Berserker should the "MortalWound" skill. It should be "I think Berserker should have the "MortalWound" skill."
That's not a spelling mistake, it's more of a grammatical error. But thanks for pointing that out I guess.
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
TBH I don't think Berserker should get Mortal Wound unless the healing wasn't reduced to 50% but maybe make healing reduction reduce healing to 80% (which would still be really helpful but not just click 1 button and win)
You wouldn't be saying this if you were't a Healer. There is currently only 1 anti-healing skill, I think we could do with more.

Edit: -20% Healing is nothing. I actually want Berserker's skills to be useful, as Rupture failed to be.
 

JupiterRome

Legacy Supporter 5
Joined
Mar 24, 2013
Location
l
You wouldn't be saying this if you were't a Healer. There is currently only 1 anti-healing skill, I think we could do with more.

Edit: -20% Healing is nothing. I actually want Berserker's skills to be useful, as Rupture failed to be.
And your just saying this cuz u rage cuz I can kill u as a healer
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
And your just saying this cuz u rage cuz I can kill u as a healer
Please try to stay on topic. If you feel that Berserker is "overpowered" because it can kill the class you play, make a thread. I also may just want my class to get a good utility skill, have you ever considered that?
 

JupiterRome

Legacy Supporter 5
Joined
Mar 24, 2013
Location
l
Please try to stay on topic. If you feel that Berserker is "overpowered" because it can kill the class you play, make a thread. I also may just want my class to get a good utility skill, have you ever considered that?
your the one who took it off topic by implying Im biased? Never once said Zerker is op in this thread
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
your the one who took it off topic by implying Im biased? Never once said Zerker is op in this thread
"We should make MortalWound only reduce healing by 20%." That sounds extremely biased towards Healers, and makes it appear that you only want to make it easier for yourself to fight Berserker. You need to look at the big picture.
 

0xNaomi

Legacy Supporter 6
Retired Staff
Joined
Feb 22, 2013
You need to look at the big picture.
Have my Ð0.02.
Healers have a powerful job: Healing things.
That job is so powerful that it is massively nerfed.
Let's presume that with this massive nerfing it is still just powerful enough.
Introduce a move that reduces it further.
Suddenly we've got a massive imbalance and the people that just have to do things the most efficient way will get a zerker to stop the enemy heals and throw the balance out the window.

Personally, you want a bleed. Make it a bleed and leave it at that.
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
Have my Ð0.02.
Healers have a powerful job: Healing things.
That job is so powerful that it is massively nerfed.
Let's presume that with this massive nerfing it is still just powerful enough.
Introduce a move that reduces it further.
Suddenly we've got a massive imbalance and the people that just have to do things the most efficient way will get a zerker to stop the enemy heals and throw the balance out the window.

Personally, you want a bleed. Make it a bleed and leave it at that.
The thing is, most Healers (other than Cleric) have something more than heals. They have skills like Ire, melee, or even Totems. Personally, I think Cleric's heals are great. It's pretty hard to kill a one in a 1v1. I just think it would be cool to have more than 1 anti-healing skill in the game, because fighting Healers is pretty crazy right now, regardless of them having -30% healing potency.
 

JupiterRome

Legacy Supporter 5
Joined
Mar 24, 2013
Location
l
The thing is, most Healers (other than Cleric) have something more than heals. They have skills like Ire, melee, or even Totems. Personally, I think Cleric's heals are great. It's pretty hard to kill a one in a 1v1. I just think it would be cool to have more than 1 anti-healing skill in the game, because fighting Healers is pretty crazy right now, regardless of them having -30% healing potency.
Berzerker = Fuck every healer yeeep sounds balanced
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Why does berserker need a bleed again? Nothing against the skill, but I personally don't think it fits the class.
 

werwew19

Coder
Balance Team
Legacy Supporter 6
Joined
Apr 10, 2012
Location
United States
Berzerker = Fuck every healer yeeep sounds balanced
your the one who took it off topic by implying Im biased? Never once said Zerker is op in this thread
And your just saying this cuz u rage cuz I can kill u as a healer
TBH I don't think Berserker should get Mortal Wound unless the healing wasn't reduced to 50% but maybe make healing reduction reduce healing to 80% (which would still be really helpful but not just click 1 button and win)
Every single post here didn't contribute to the conversation, made no sense and was painful to read. T_T
 
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