pure_autism
Legacy Supporter 5
- Joined
- Jul 28, 2013
I was thinking, why does the class description for Berserker say "Focuses on Bleeds" if it only has 1 bleed? I think Berserker should have the "MortalWound" skill. For those of you who aren't familiar, MortalWound was a bleed that Samurai had. Taken from the wiki, this is essentially what the skill would do:
"You strike your target (within 5 blocks) with your sword [would have to be changed to axe], reducing healing by 50% and dealing 17 damage every 5 seconds, for 15 seconds. Penetrates armor."
This skill could be attained at level 45 and the cooldown could be somewhere near 20 seconds. Damage, duration, and tick rate can be changed.
Berserker's only bleed Rapture, is horribly underwhelming, doing up to 1 heart if you target tries really hard to take as much damage as possible. This would also make leveling Berserker easier, since it really only has one skill used solely for damage (WhirlWind).
Thank you for reading this, make sure to leave your thoughts and feedback in the comments!
"You strike your target (within 5 blocks) with your sword [would have to be changed to axe], reducing healing by 50% and dealing 17 damage every 5 seconds, for 15 seconds. Penetrates armor."
This skill could be attained at level 45 and the cooldown could be somewhere near 20 seconds. Damage, duration, and tick rate can be changed.
Berserker's only bleed Rapture, is horribly underwhelming, doing up to 1 heart if you target tries really hard to take as much damage as possible. This would also make leveling Berserker easier, since it really only has one skill used solely for damage (WhirlWind).
Thank you for reading this, make sure to leave your thoughts and feedback in the comments!
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