RedKhan
Soulsand
- Joined
- Jun 21, 2011
In a sentence: Selected members of herocraft who are deemed masters of their craft, put willing players through a set of trials/tests and if they are successful, bestow upon them a bonus; class-unrelated, skill.
The above is all just off the top of my head, the skills would need to be approved by admins/coders and I'm sure there are far more interesting things that people could come up with when it comes to trials for each different type of class.
I think this would make for an exciting and interesting playing point in HC, having these shrines dotted about, inside each a row of signs explaining what the player must do and what proof they must provide (Screenshots in case of PvP, items in case of item collection, screenshot incase of building etc.) Effectively player designed quests that every member of HC could partake in for fun and also to improve their character.
For example: An especially notorious or respected Master Samurai is chosen. He builds himself a small outpost/temple/barracks/tower/hideout either alone or with help. This area will play host to his or her particular challenge, and the admins region it, allowing only the master to build there.
Since the Samurai is usually thought of as a noble warrior, trials could consist of defeating 3 notorious or wanted criminals, being hired to defend or assist non combatants, to defeat the master in 1 on 1 combat, all of the above or whatever relevant challenge the master can come up with.
Upon completion of these tasks, the successful player is given "Honour", a passive skill which increases the player's damage output by 20%.
The above is all just off the top of my head, the skills would need to be approved by admins/coders and I'm sure there are far more interesting things that people could come up with when it comes to trials for each different type of class.
I think this would make for an exciting and interesting playing point in HC, having these shrines dotted about, inside each a row of signs explaining what the player must do and what proof they must provide (Screenshots in case of PvP, items in case of item collection, screenshot incase of building etc.) Effectively player designed quests that every member of HC could partake in for fun and also to improve their character.