Ultanian
Portal
- Joined
- May 28, 2013
Ideas for possible new skills! Please say if you like them, or even add more ideas for skills! I'm just doing this for fun, I love to share ideas.
Professions
Professions
- Smith Skill: Upgrade. The Smith upgrades a weapon, adding Sharpness I/Power I. Requires 5 Iron Ingots to use on swords, 5 logs for bows. The effects can't stack after used twice on one weapon.
- Farmer Skill: Logger. Trees are cut down instantly for a limited time.
- Miner Skill: Summon Torch. A stack of torches appear!
- Samurai Skill: Delayed Strike. The target is hit so fast, it takes 5 seconds to deal 150 damage.
- Paladin Skill: Glimmering Armor. As long as the User is in full Daylight, all forms of damage is halved.
- Dragoon Skill: Hurl. The target is thrown 4 blocks into the air, taking fall damage as well.
- Ranger Skill: Trick Arrow. The target is blinded for 2 seconds if hit by arrow.
- Ninja Skill: Incredible Speed. User moves with such speed that all others seem slow, all within 50 blocks ( including allies, enemies, party members, and mobs) are given Slowness I, and Mining Fatigue I. Lasts for 10 seconds.
- Pyromancer Skill: Healing Flame. A block is lit on fire, if the user stands in it they regenerate health.
- Pyromancer Skill: Fiery Aura. All enemies within 4 blocks are lit on fire, until out of range.
- Wizard Skill: Ball Lightning. A orb of Electric energy is released towards the enemy, any who get close are damaged.
- Snowblind: All enemies within 8 blocks are blinded by snow and 50 damage is dealt.
- Meteor Storm: Blocks fall from the sky damaging the target, dealing 200 damage.
- Chilled Wind: The target is slowed for 5 seconds, doubled if in a snow biome.
- Nature's Call: The skill depends on the current biome. Ocean/ River : target is thrown downwards to seafloor. Extreme Hills/ Plains: A wall of dirt appears (same as beguiler skill). Forest: Leaves surround target. Snow Biome: The Target is frozen solid, and rooted to the ground. (same as root.)