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June Notes 7.5+

Joined
Mar 31, 2013
Likes
183
#25
7.4.9
- Temp removed Bounties while we patch an abusive glitch.
couldn't you just make it so people don't need to actually accept the bounty, and it's just auto accepted for everyone so if the person is killed the bounty goes away.
 

Avoir

Obsidian
Joined
Dec 22, 2012
Likes
48
#30
7.4.9
- Temp removed Bounties while we patch an abusive glitch.
Why not just make a rule about bounty abusing?

- If [Player] is using bounties to farm kills provide screenshots for evidence and [Player] will be banned for X amount of days.
 

Xelarator1

ICE ICE ICE!
Joined
Apr 20, 2014
Likes
63
Location
Nevada
#31
Why not just make a rule about bounty abusing?

- If [Player] is using bounties to farm kills provide screenshots for evidence and [Player] will be banned for X amount of days.
I think some players may "forget" about this rule during Clan seasons. Nevertheless, its better than not having a rule at all.
 
Last edited:
Joined
Oct 28, 2012
Likes
39
Location
Miami FL
#34
Well, I hope Kainzo codes the plugin to the point where potential crimes cannot be committed in any way, shape, or form.
why not make it so if you get killed and the bounty wasnt taken, you are given a x amount of time where u cant take damage or output damage as long as you dont go outisde of the graveyard. i know this is complicated
 
Joined
Apr 1, 2013
Likes
298
#36
forgot to mention these balance changes were put in 1-2 days ago. The top two were supposed to be in earlier but were not updated.
  • ThrowAxe --> Range Scaling: 0.5 -> 0.1
  • InfernoFlash --> Mana: 110 -> 85

Warriors
  • Samurai
    • Mind & Body -> Provoke (temporary)

Rogues
  • Ranger - RuptureShot
    • Duration: 10s -> 5s
    • Tick Rate: 2s -> 1s
    • Tick Damage: 2 -> 4
    • Mana Per Shot: 1 -> 10
  • Runeblade - Changed the T2 skill for now to something more useful
    • RuneShard -> Blind (temporary)
Casters
  • Beguiler
    • Piggify --> Range: 15 -> 12
    • ChaoticVisions --> Cooldown: 10s -> 12s
  • Necromancer
    • Bonespear --> Damage: 140 -> 120
    • DoomRitual -> SoulLeech (temporary, weaker than DK soulleech)
  • Wizard
    • ArcaneStorm --> Damage: 400 -> 300
  • Pyromancer
    • FireStorm
      • Damage: 300 -> 250
      • Radius: 10 -> 8
      • Warmup: 5s -> 2s
Healers
  • Cleric
    • Wrath --> Damage (PvP): 50 -> 35
    • Smite --> Damage (PvP): 40 -> 30
 
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