Algsa777
TNT
- Joined
- Sep 3, 2012
I remember the Kainzo was asking for suggestions to prevent map decay and having to release another map. so here are some suggestions:
1. Regurally reload Warshard every 2 to 3 Weeks to promote GLed players to get WLed and allow for more ores to appear.
2.Implement 7 new small mining world. Each world would go off a different day of the weak to reload so players should have 6 other small miner worlds to work with in collecting supplies.
3. New skills for profession: (Longest suggestion)
TransmuteOre: To make transmuting more smooth have it like this. 4 charcoal =1 Coal, 4 Coal = 1 Emerald, 4 Emeralds = 1 Gold, 4 Golds = 1 Diamond, and another set would be 4 Coal = 8 Lapis, 32 Lapis = 1 Emerald, 4 Emeralds = 1 Glowstone Block. Also have it so you can go in reverse instead of just scaling up.
Stone Compresser: (Miner) 64 Stone = 1 Iron ore, 4 stacks of Stone = 1 Gold Ore, and 16 Stacks of Stone = 1 Diamond Ore.
Decompresser: (Miner) Basically the oppisite the Stone Compresser.
SeedBank: (Farmer) Spawns 1 Seed, Melon Seed, Pumpkin Seed, Carrot Seed, and Potato Seed.
LumberBank: (Scribe) Spawns 1 sugarcane, and 1 of every sapling.
StockUp: (Merchant) Spawns 1 Ocelot Egg, Wolf Egg, and Villager Egg.
(Plz note all the spawning skills should have really long CD and maybe some decent Regent)
Sidenote: Also what would be nice for combat class grinding would be a special world which should have:
100,000% Stronghold 10,000% Dugneons
1,000% Abandoned mines 500% Ravines
150% dmg dealth by mobs 200% Loot from mobs
This is make for some ineresting high Lv PvP specially you hid some man-made dugneons with super mobs.
1. Regurally reload Warshard every 2 to 3 Weeks to promote GLed players to get WLed and allow for more ores to appear.
2.Implement 7 new small mining world. Each world would go off a different day of the weak to reload so players should have 6 other small miner worlds to work with in collecting supplies.
3. New skills for profession: (Longest suggestion)
TransmuteOre: To make transmuting more smooth have it like this. 4 charcoal =1 Coal, 4 Coal = 1 Emerald, 4 Emeralds = 1 Gold, 4 Golds = 1 Diamond, and another set would be 4 Coal = 8 Lapis, 32 Lapis = 1 Emerald, 4 Emeralds = 1 Glowstone Block. Also have it so you can go in reverse instead of just scaling up.
Stone Compresser: (Miner) 64 Stone = 1 Iron ore, 4 stacks of Stone = 1 Gold Ore, and 16 Stacks of Stone = 1 Diamond Ore.
Decompresser: (Miner) Basically the oppisite the Stone Compresser.
SeedBank: (Farmer) Spawns 1 Seed, Melon Seed, Pumpkin Seed, Carrot Seed, and Potato Seed.
LumberBank: (Scribe) Spawns 1 sugarcane, and 1 of every sapling.
StockUp: (Merchant) Spawns 1 Ocelot Egg, Wolf Egg, and Villager Egg.
(Plz note all the spawning skills should have really long CD and maybe some decent Regent)
Sidenote: Also what would be nice for combat class grinding would be a special world which should have:
100,000% Stronghold 10,000% Dugneons
1,000% Abandoned mines 500% Ravines
150% dmg dealth by mobs 200% Loot from mobs
This is make for some ineresting high Lv PvP specially you hid some man-made dugneons with super mobs.