Nadastorm
Legacy Supporter 1
- Joined
- Mar 19, 2011
I’ve been playing Herocraft for over a year now and I was around for Sanctum along with Zeal. Lately I haven’t been playing on regular of a basis as I used too and I was wondering to myself why. This post is not meant to attack Herocraft, but rather to reflect on things from my perspective in a constructive form.
I’ve talked to the few friends that haven’t gone inactive on Herocraft recently and it seems like they’re all saying the same thing, Herocraft has gotten dull, it’s different, but they can’t put their finger on what has changed. It’s a combination of small things that have really dragged the server down, but instead of addressing them and improving the server we’re just looking for new players, that’s why we’re implementing a greylist soon.
I think the biggest change to Herocraft has been the implementation of the Heroes plugin. Originally it was set up for pvp classes and crafter classes. This was nice because the creative builders got to build and everyone else got to fight. Then on the latest map they changed it so crafters were more of a side class, the stronger emphasis and focus being on pvp and how “hardcore” the server was. I really think that creativeness is gone as people just go and kill each other now. Even then, however, classes are still a mess and balancing is difficult. Things are always changing whether that be the amount of xp you get from something or how much mana a skill uses, it’s always in flux. That’s what the balancing team is for though, to fix these issues, but from what I’ve heard their opinions and thoughts are rarely heard. Also, gaining xp sucks! The only way to do so at the moment is really to grind for hours and hours on end and while that may be hardcore, it’s not fun. I swear I’ve been stuck at the same level forever and once I get close to leveling I die and lose half my xp. And then xp gets nerfed again making it harder to level up for minimal skills.
Heroes itself is a very restrictive plugin than your normal Minecraft world. Only so and so can use these weapons, only so and so can place these blocks. I understand why these are in place, but it’s just another thing that hinders your normal Minecraft experience. Also, with the implementation of new classes come more restrictions. Towns also aren’t that fun to join anymore. The best part about them used to be the community you joined, but so many people have gone inactive and that community is disintegrating because the server isn’t that fun anymore. My entire town of 40 people slowly went inactive and it seemed like there was nothing I could do about it. Right now the only benefit of joining a town is for protection, but even then you aren’t safe from being attacked, getting raided, or having a citizen abuse their regions and steal your stuff before leaving. Taxes were implemented to make sure they were staying alive, but they are definitely more of a burden now more than ever. The town plugin was made to regulate towns and that sucks right now. Owners can’t promote other people to owners, what? That makes no sense. Heroes is really text-input based and that gets tedious typing /level, /skill, .whatever. Sure, install improved chat, have only Spout users be able to play, but even if you do this less people can play.
TL;DR Overall, Herocraft just isn’t as fun as it once was. It’s restrictive, focuses too much on pvp instead of building, classes are imbalanced, and it takes forever to level up. You need to donate for the slightest bit of protection or join a town and risk getting raided by others or your own town mates. I’m not the only one who thinks that things need to be changed, so many people I knew have gone inactive and the friends that are left share my sentiments. Herocraft is different than it once was, but I think this version can still be just as great.
I’ve talked to the few friends that haven’t gone inactive on Herocraft recently and it seems like they’re all saying the same thing, Herocraft has gotten dull, it’s different, but they can’t put their finger on what has changed. It’s a combination of small things that have really dragged the server down, but instead of addressing them and improving the server we’re just looking for new players, that’s why we’re implementing a greylist soon.
I think the biggest change to Herocraft has been the implementation of the Heroes plugin. Originally it was set up for pvp classes and crafter classes. This was nice because the creative builders got to build and everyone else got to fight. Then on the latest map they changed it so crafters were more of a side class, the stronger emphasis and focus being on pvp and how “hardcore” the server was. I really think that creativeness is gone as people just go and kill each other now. Even then, however, classes are still a mess and balancing is difficult. Things are always changing whether that be the amount of xp you get from something or how much mana a skill uses, it’s always in flux. That’s what the balancing team is for though, to fix these issues, but from what I’ve heard their opinions and thoughts are rarely heard. Also, gaining xp sucks! The only way to do so at the moment is really to grind for hours and hours on end and while that may be hardcore, it’s not fun. I swear I’ve been stuck at the same level forever and once I get close to leveling I die and lose half my xp. And then xp gets nerfed again making it harder to level up for minimal skills.
Heroes itself is a very restrictive plugin than your normal Minecraft world. Only so and so can use these weapons, only so and so can place these blocks. I understand why these are in place, but it’s just another thing that hinders your normal Minecraft experience. Also, with the implementation of new classes come more restrictions. Towns also aren’t that fun to join anymore. The best part about them used to be the community you joined, but so many people have gone inactive and that community is disintegrating because the server isn’t that fun anymore. My entire town of 40 people slowly went inactive and it seemed like there was nothing I could do about it. Right now the only benefit of joining a town is for protection, but even then you aren’t safe from being attacked, getting raided, or having a citizen abuse their regions and steal your stuff before leaving. Taxes were implemented to make sure they were staying alive, but they are definitely more of a burden now more than ever. The town plugin was made to regulate towns and that sucks right now. Owners can’t promote other people to owners, what? That makes no sense. Heroes is really text-input based and that gets tedious typing /level, /skill, .whatever. Sure, install improved chat, have only Spout users be able to play, but even if you do this less people can play.
TL;DR Overall, Herocraft just isn’t as fun as it once was. It’s restrictive, focuses too much on pvp instead of building, classes are imbalanced, and it takes forever to level up. You need to donate for the slightest bit of protection or join a town and risk getting raided by others or your own town mates. I’m not the only one who thinks that things need to be changed, so many people I knew have gone inactive and the friends that are left share my sentiments. Herocraft is different than it once was, but I think this version can still be just as great.