I think that the Heroconomy is a little imbalanced. Every couple months there is a map expansion and it gets mined out quickly. Right now I see it as its easy to gain but difficult to lose. It would be better if it was easier to lose. We should routinely wipe warshard like every 3-4 months But take coin out of the economy much more.
Ways to take coin out:
•Double the money it takes to switch classes.
•Increase initial start up costs for towns.
•Increase town tax
•Increase locked chest cost
•bring back bankers-Players will sell gold for less.
•nerf miners smeltgold ability. it averages to about 11.25 c per ingot. Miner is the best prof anyways.
•coin loss on all deaths
Even though the costs are higher it will be balanced by the routine warshard resets. There would be always land to mine. There should be a decreased amount of diamonds generated. Will boost the price of diamond.
EDITED for clarifying what I meant and because I changed my mind a little
Ways to take coin out:
•Double the money it takes to switch classes.
•Increase initial start up costs for towns.
•Increase town tax
•Increase locked chest cost
•bring back bankers-Players will sell gold for less.
•nerf miners smeltgold ability. it averages to about 11.25 c per ingot. Miner is the best prof anyways.
•coin loss on all deaths
Even though the costs are higher it will be balanced by the routine warshard resets. There would be always land to mine. There should be a decreased amount of diamonds generated. Will boost the price of diamond.
EDITED for clarifying what I meant and because I changed my mind a little