Ellron23
Legacy Supporter 3
- Joined
- Sep 28, 2012
- Location
- Umbra, California
- No.
- Long enough to get to level 10.
- Their level.
- Once.
And that's YOUR porogative, not the servers.That's why I have a town. For the past two maps, I've taken pride in recruiting and helping develop some of the best players I've ever known/met on any map. I don't think any of my current new recruits can say that I hold any malice towards them or fellow newer players. In the wild when I see a new player (this map mind you), I NEVER attack them. I often give them whatever spare food I have and send them on their way. If they're extra-competent, I'll probably recruit them.
I agree. I was simply defending my argument when Angyles asked what I did to help new players.And that's YOUR porogative, not the servers.
I was simply defending my argument when Angyles asked what I did to help new players.
There's too many people to help, it's impossible to spread oneself that thin to be able to "save" new players. Sort of like the issue of distributing relief provisions to a ton of African nations currently (I know you guys love my analogies, so I made another one).Yes but I did not see you anywhere state you would go with them and protect them from the Proctors/Guides out to get them....and if you did would you only protect them from a staff member but let someone else kill them?
Why not make it that no one can pvp until a much later level?
To have this made worse by the act being done by a member of staff? yes they may be players themselves and have the "right" to still play. But what about the right of a new player to play an have a sporting chance against a like opponent.
Fair enough, if it was raised to level 20, that might solve all of our troubles.Well then you have to say no one can pvp someone under a certain level. We already have it set to 10, should that be raised?. Why is it allowed for a non staff member to camp and kill, but a staff member cannot, when we are players?
Then they would be mastered their base class, respec and have no skills again.Fair enough, if it was raised to level 20, that might solve all of our troubles.
I have had occasion to use the following in offtopic:How can we know if it's camping or a new player trying to get "revenge" when he has died?
When someone kills another player, anything in the victim's inventory becomes the loot of the winner - their reward. It is fair game to camp a death chest, even a noob's, to claim what is rightfully theirs.Personally i find that to be among the cheapest excuses as ive ever heard. You kill someone who doesnt really have anything. then kill them again when they come for thier stuff. Now, if they attacked first go ahead killem they deserve it. But but dont act like people dont just kill everyone and everything. with no reguard to the well being of the servers population. I say this B/c 9/10 that "pvper" would moan and gripe to any/everyone if it happened to them, but gloat when they do it to others. The entire point is sportsmanship. some have it. some dont. no amount of rules or enforcement will fix that.