Yeah. I'm totally going to make this thread. You can't do anything about it. Well, I guess the mods and over could do something about this. I hope they wont. Uhm. Let's get started on this shit, then!
More shall be added.
Name: Blitz Storm
Class: Ninja?
Level: ?
Cost: ?
Reagent: ?
Damage: Half weapon
Desc: You swing your weapon so fast through the air that you teleport behind your target and deal ½ weapon damage.
Range: 5
Class: Ninja?
Level: ?
Cost: ?
Reagent: ?
Damage: Half weapon
Desc: You swing your weapon so fast through the air that you teleport behind your target and deal ½ weapon damage.
Range: 5
Name: Swarmed Race? Inspired Speed?
Class: ?
Level: ?
Cost: ?
Reagent: ?
Damage: Relatively low, perhaps only 1.
Desc: For each target you hit, your mobility increases a step. (Adds some speed per monster/player damaged)
Range: AoE (Radius 1 or 2)
Class: ?
Level: ?
Cost: ?
Reagent: ?
Damage: Relatively low, perhaps only 1.
Desc: For each target you hit, your mobility increases a step. (Adds some speed per monster/player damaged)
Range: AoE (Radius 1 or 2)
Name: Colorful Shepherd?
Class: Farmer
Level: 60
Cost: 50 Mana
Reagent: Specific Color Dye
Damage: None
Desc: Used like this "/skill ColorfulShepherd <dye or value 1-16(needs the dye for it)>"
All the sheep you spawn spawn with the color of choice. Use /skill colorfulshepherd to reset your color value.
Class: Farmer
Level: 60
Cost: 50 Mana
Reagent: Specific Color Dye
Damage: None
Desc: Used like this "/skill ColorfulShepherd <dye or value 1-16(needs the dye for it)>"
All the sheep you spawn spawn with the color of choice. Use /skill colorfulshepherd to reset your color value.