So I'm the highest level farmer on the server - only LV24. I have a huge farm at 700,400 and have numerous chests of farming goodies. Farmer is broke on this new map, It's plain bad due to:
->Farming gives little to no exp. I'm level 24 and I've harvested tens of thousands of plants and and had to replant. Not even worth it.
->Mobs/Chunk ratio is shit. It's around 10 animals per chunk, effectively ruining any chance of animal farms. The only upside to this is that PETA won't be on our asses.
->Food is redundant due to apples from that somewhat fabulous tree plugin.
->Leather is redundant since the armor weight/attributes shit is in.
->Merchants can get everything sellable that farmer can and sell it the same (food, leather, wood, farm crops ect...)
->This class makes NO MONEY at all - no shards (the server currency) and nothing to sell since it's all redundant. Farmer earns nothing, so why would anyone go it at all?
->You cannot mine and get exp. It's the only class that removes the exp from mining. No shards. No ores. Nothing. It's bad.
Like seriously. Farmer gives no exp. No money. Nothing to show for your work except for a big-ass farm that shows how much effort you put into getting levels in a class that is so bad. The animals ratio just makes the class horrible and so too does the inability to mine.
#fixfarmer2013
-Relatively pissed Pie
----------------------------------------------------------------------------------------------------------------------------------------------
Realised I should have put possible fixes.
FIX1:
->Increase exp gained:
Reeds | 0.5exp ->1exp
Wheat | 1exp Stay the same
Melons | 0.75 -> 1exp (Melons)
Pumpkins | 1.5exp -> 2exp (Take longer to farm and don't do much.
Sheep Shearing | 2exp (used to be alot more. It's not even worth making farms unless FIX2 is in place)
FIX2:
->Increase/Remove Mobs/Chunk ratio.
This is bullshit for farming. We cannot farm with this low levels of spawns. Put in the no-mobs under level64 and remove the mobs/chunk ratio.
FIX3:
->Put shards into farming:
For example:
Reeds:
1% FOR TINY SHARDS
0.5% FOR SMALL SHARDS
0.25% For small fragments
0.125% For large fragments
FIX4:
Just give money to farmers when farming.
->Farming gives little to no exp. I'm level 24 and I've harvested tens of thousands of plants and and had to replant. Not even worth it.
->Mobs/Chunk ratio is shit. It's around 10 animals per chunk, effectively ruining any chance of animal farms. The only upside to this is that PETA won't be on our asses.
->Food is redundant due to apples from that somewhat fabulous tree plugin.
->Leather is redundant since the armor weight/attributes shit is in.
->Merchants can get everything sellable that farmer can and sell it the same (food, leather, wood, farm crops ect...)
->This class makes NO MONEY at all - no shards (the server currency) and nothing to sell since it's all redundant. Farmer earns nothing, so why would anyone go it at all?
->You cannot mine and get exp. It's the only class that removes the exp from mining. No shards. No ores. Nothing. It's bad.
Like seriously. Farmer gives no exp. No money. Nothing to show for your work except for a big-ass farm that shows how much effort you put into getting levels in a class that is so bad. The animals ratio just makes the class horrible and so too does the inability to mine.
#fixfarmer2013
-Relatively pissed Pie
----------------------------------------------------------------------------------------------------------------------------------------------
Realised I should have put possible fixes.
FIX1:
->Increase exp gained:
Reeds | 0.5exp ->1exp
Wheat | 1exp Stay the same
Melons | 0.75 -> 1exp (Melons)
Pumpkins | 1.5exp -> 2exp (Take longer to farm and don't do much.
Sheep Shearing | 2exp (used to be alot more. It's not even worth making farms unless FIX2 is in place)
FIX2:
->Increase/Remove Mobs/Chunk ratio.
This is bullshit for farming. We cannot farm with this low levels of spawns. Put in the no-mobs under level64 and remove the mobs/chunk ratio.
FIX3:
->Put shards into farming:
For example:
Reeds:
1% FOR TINY SHARDS
0.5% FOR SMALL SHARDS
0.25% For small fragments
0.125% For large fragments
FIX4:
Just give money to farmers when farming.
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