_Maxo
Legacy Supporter 3
- Joined
- Oct 15, 2011
55 DK = OverPowed.
1. Armor - take 2x less dmg (diamond chest and full iron)
2. Harmtouch - actually not op IMO, should stay how it is.
3. Endurance - good skill for DK and should stay how it is, but in combo with all the offensive skills -
either needs to be removed to balance it.
4. Decay - lasts a very long time / does crazy nockback every tic / extremely high dmg / goes through armor / high dmg per tic
5. Drainsoul - 10 dmg and heals ??? / the last thing DK needs is a healing skill - best armor and endurance / not to mention 123 max hp
6. Empathy - um, does dmg equal to dmg missing from caster / aka 1 shots every class that isn't a paladin or another 55 DK in full armor.
7. Curse - I haven't seem much done with this skill, but I think it has a similar affect as Bladegrasp? but only 50% - still good
Dreadknight is a complete tank that does the highest dmg = Flawless and needs to remove/ lower dmg on skills / axe.
1. Armor - take 2x less dmg (diamond chest and full iron)
2. Harmtouch - actually not op IMO, should stay how it is.
3. Endurance - good skill for DK and should stay how it is, but in combo with all the offensive skills -
either needs to be removed to balance it.
4. Decay - lasts a very long time / does crazy nockback every tic / extremely high dmg / goes through armor / high dmg per tic
5. Drainsoul - 10 dmg and heals ??? / the last thing DK needs is a healing skill - best armor and endurance / not to mention 123 max hp
6. Empathy - um, does dmg equal to dmg missing from caster / aka 1 shots every class that isn't a paladin or another 55 DK in full armor.
7. Curse - I haven't seem much done with this skill, but I think it has a similar affect as Bladegrasp? but only 50% - still good
Dreadknight is a complete tank that does the highest dmg = Flawless and needs to remove/ lower dmg on skills / axe.