DoubleKiwi
Glowing Redstone
- Joined
- Jun 10, 2011
The dreadknight class is very bland, in my opinion. While useful, the dread knight just just isn't fun to use. While dragoons can leap several blocks high, rush up to enemies in the blink of an eye, or tank damage, dread knights can hold their breath extra long. Where paladins can set people on fire, heal their team mates, tank damage like a mofo, and raise people from the dead, dread knights can hit you once, very hard, for all of their mana.
This is why I propose we transform the dread knight from a lesser paladin into a video game villian. Give the dread knight abilities like fireball, blink, and a barrage-like spell. In order to balance it, take away harm touch, gill (which doesn't really make sense for an evil knight anyway) and possibly manafreeze. Now you have a class that is both effective and fun to use.
This is why I propose we transform the dread knight from a lesser paladin into a video game villian. Give the dread knight abilities like fireball, blink, and a barrage-like spell. In order to balance it, take away harm touch, gill (which doesn't really make sense for an evil knight anyway) and possibly manafreeze. Now you have a class that is both effective and fun to use.