Bump to keep the thread on life support. I don't want to start another thread to comment on Impale when I get to use it, and I want to comment on Impale. Maybe some master Dragoons could give their impressions in the meantime, as well.
Curious, can lag make the target fly up a shorter distance than normal?I mastered it, Impale is by far the best skill. About 10 base dmg, and depending on lag they can fly 20 blocks in the air
Curious, can lag make the target fly up a shorter distance than normal?
That sounds AWESOME!!Sounds like you're "inflicting" Jump on another person, only with the intent of harming them. Accurate?
Sounds like you're "inflicting" Jump on another person, only with the intent of harming them. Accurate?
no no no no dont change it!sounds like the force is a bit too much if they are flying up 20 blocks.
It's okay, you'll still manage 4 hearts with a 5-block drop. /snarkno no no no dont change it!
Maybe they should fly backwards more?sounds like the force is a bit too much if they are flying up 20 blocks.
Yeah I feel you broNot even kidding, if Sleaker keeps this up ima just stop posting about dragoons... First it was jump, so he decided to add fall dmg and it blows, took awhile to get it working somewhat better. Now impale is gonna suck, wonderful...
@c12095
First off, you guys didn't have impale to begin with, second off, the design was to slightly knock the player up in the air so they couldn't move for a moment. It was never intended to knock the player up 20 blocks and damage them, if the ability isn't doing enough damage it should do more damage, not get damage from the knockup (which you don't get credit for the kill anyway).
Third - We never added Damage to Jump (and if you seriously keep pushing this point I'm goingto strangle someone) - get your facts right - we already know the dragoon jump is not working completely as it should, please stop being all end of the world about it.
Fact: We're working on making skill mechanics better.
Fact: We've been actively pushing new skills for dragoon.
Fact: Due to server lag, many skill mechanics not just Dragoon jump, have less-than-perfect usage.
It seems like the overall strategy is to throw bones to the loudest dogs. It's certainly not all the staff does, but I would be surprised if I was incorrect. I can wait for improvements, and I will have to regardless since it's not up to me to make them. But despite that I'll continue to spout ideas and opinions for the foreseeable future as the mood strikes me.
Speaking of what strikes me, Impale appears to be nothing like my own idea. I would still be happy to see a skill similar to what I've renamed Javelin- A ranged attack consuming a shovel and at least causing some knockback.
And the creativity nags at my mind again. Excuse me, I'm making a thread.
Speaking of what strikes me, Impale appears to be nothing like my own idea. I would still be happy to see a skill similar to what I've renamed Javelin- A ranged attack consuming a shovel and at least causing some knockback.