HollowSith
Diamond
- Joined
- Sep 10, 2011
The following is IMHO (in my humble opinion) <3
Soo, playing the game I've come to the conclusion... The games to safe!
Recalls are a work of art; they really are. But in my eyes they are more infuriating then someone rooting you while they proceed to lava bucket you.
The way I play as a thief is very simple. I run around and kill people for goods. It's why I picked a thief. For looting towns and players by means of a strong well built PVP/ infiltration class. This cannot be accomplished without people to kill or towns to raid.
Because of recalls (along with a little patients), merchants and builders get free rain to transport they're materials and goods across the map instantly without even a hint of trouble. To me, this is slipping away from hardcore.
This also, in my eyes defeats some of the reason of having a town/team. Personally, I have a town for protection. But protection doesn't rely in the town itself. I rely on the people within the town to help me. This SHOULD include getting them to help escort me or vice versa to Zeal and back. This creates more risk, thus the need for a town becomes greater. To me, this also brings the hard a little more to hardcore.
I'm not sure what a perma fix could be for this. What do you all think? Or am I just lonely cause I can't seem to find anyone on the roads for sometimes hours at a time on a fully populated server. Who knows! Feedback pl0x!