Being a dick on a forums doesn't make you any more correct on a matter.Pretty much says dk can't support, reads post gets proven wrong and edits his post GG Malik
It isn't a support tank though, that's what paladin's role is dk is a hybrid of physical and magical damage in order to change it to a support tank it would need a rework which nobody will probably doBeing a dick on a forums doesn't make you any more correct on a matter.
Bottom line, DK is more of a tanky dueler than anything else. It has skills that are very damaging to the enemy, by hp and otherwise, and it can easily ruin a person's day. The problem is that a dreadknight's skills are mana and stamina hungry, and on top of that our secret weapon, which is arguably creditable with our success in most duels, has a 15 minute cool down. Dreadknight's have a large mana pool, but we also have shit regen, so once we've drained our mana we only have Bash to pull us through. In a large battle, a dreadknight is useful for a short duration, and beyond that it is just another body (which is arguably useful in itself).
Nobody is technically wrong here: you see DK as it is now and you see it as successful in its role, which it is. I believe the current role for DK is far too undefined. I see DK as the counterpart to the paladin: I want it to be a tank that supports its team by causing widespread hindrance and debilitation upon the enemy, possibly cancelling out the effects of paladins. You want DK to be a dps tank, I want it to be a support tank.
You edited it? I was just typing this on my phone and though I could add to my post. I never actually changed the content.DK and Paladin shouldn't be just 1 buffs the other debuffs Yeah dk could get a armor buff and perhaps a small melee buff but I don't agree with dk being very supporty, I don't get how stating exactly what happend makes me a dick? If you looked he edited 5 minutes after I posted AND I quoted him giving me reason to believe he saw it
@Faunherer
So this is the edit you talked about...To be fair goon does have some tank/support qualities. Spear, tremor, and impale are all great CC abilities that provide good peel. Its high mobility also allows good initiation which allows them to pickoff a squishy for a kill.Dude this isn't smite/league/dota/dawngate/other mobas
But just gunna say dk has 2 slows one which silences which can support his team by not letting healer heal and the slows set up kills
Dreadknight is a heavy dps tank, due to being the one thing a tank needs to be, TANKY, it's lack of the things you say a tank needs is compensated for by dk having damage, yeah maybe to be a true tank you need those but like in Bastion people said goon was op cuz it was a high dps high mobility TANK but it dosnt have any of the things you listed?
Thats the point! I want it to be a support1.Dk isn't Support
2. Dk has some skills that could be argued as support skills
Edit* Ive stated my opinion and don't really want to argue anymore cuz it would ultimately end with ne telling you to go fuck yourself or something that makes me look like a dick
But it shouldnt beThats the point! I want it to be a support
You obviously don't understand how tanks work...just being "tanky" doesn't make you a tank. The point of a tank is to draw fire, support his team, and setup kills. Atm dreadnight is less a tank and more like a durable necro. It doesn't fullfil it's role as a warrior. This is not nessicarly a bad thing, but it feels like it doesn't know what its role is...a problem with many classes. A dreaknight can still "support" but not in the same way as a paladin. Instead of helping it's allies it should hinder it's enemies.