Name: Kierin
Gender: Female
Eyes: Dark green
Hair: Brown
Equipment/Clothing: White robes that split on the sides from the waist down. These robes have a black stripe that reaches down from the shoulders to the arms and then ends at the waist. Beneath these robes, she wears tan shorts that are barely visible from the front or back. She usually carries a scepter with a blue gem fastened to the top and a pouch around her side that carries various reagents for her spells.
Body Build: She is very slim with pale skin.
Class: Necromancer
Personality: Kierin is usually silent and collected. She is not shy, but would just rather not cause herself trouble. Her more open side, which is generally shown to those she trusts, is more free. This leads to her being smiley and easily humor-able. Though despite this, she still avoids trouble, often times leaving loved ones to parish. This leads to her deep depression.
Life Style: She roams from city to city, looking for a place to belong. Generally settling with a local for a place to stay. She has lived many life styles because of this. Her most comfortable style however, is being the only child, living alone in a forest cabin with her mom.
Likes: Dancing, eating new foods/drinking new drinks, alcohol.
Dislikes: Rich folk, trouble, being alone.
Abilities:
http://www.herocraftonline.com/wiki/Necromancer - Based on this. In lore, her abilities are more fleshed out.
Kierin uses the dark arts of necromancy to blast her foes into decaying or rotting. Her main form of attacking is draining the life force of others to heal her own wounds. She can sacrifice her own life force to regain mana (Magical Energy) and then even transfer her mana to others. She also is able to conjure a shield that blocks most incoming damage and appear dead like the many undead creatures of the Multiverse. This allows her to not be attacked at night.
She also has access to spells that require the use of a reagent. These spells usually are stronger than her free form magic:
Poison: A poison conjured by the use of dead flesh (Animal or otherwise) that effects blood cells, slowing them and killing them, eventually weakening and even killing her target. Most tougher targets can survive contact, but will be left in pain.
Web: An ensnaring web of strings imbued with magic to be extremely durable for a time. With the use of string, she can trap foes and leave them wide open for attacks. After a short duration though, the string becomes frail and will crumble apart.
Despair: A spell that uses rotted flesh to shoot a blinding poison. On impact, this spell will cause harm, but more notably cause a temporary blindness.
Plague: With the use of rotten flesh, this spell will decay flesh and become airborne for a few seconds, infecting nearby targets with a similar disease.
Hellgate: With the use of Multiverse Pearls, this spell transports the necromancer and her friends to the Nether.
Summon Undead: If any nearby dead bodies exist, with the use of a bone the necromancer can reanimate the corpse for a few minutes.
Religion: None/Undecided
Attributes: Kierin is considered weak athletically, but is quite good magically. She has been a necromancer for many years and knows the ins and outs of her capabilities.
Family: Unknown
Brief History: As a child, Kierin lived with her mother in a small cabin. They hunted, fished, cooked and danced with each other in what seemed to be a perfect life. Though as cruel as Kain's domain is, bandits slaughtered her mother while ransacking the place. Kierin was too little at the time, she could not fight back and in so, the men left her to grieve. She sat there over her mothers hacked corpse for five days with nothing to eat or drink. Her consciousness finally gave and almost her life too. When she woke up, her mother was sitting in a chair at her bed side. Blood ran down her dress and her flesh still slowly rotted away, but despite her obvious death, Kierin's mother handed over a bowl of porridge and a glass of water.
Kierin looked up at her mother's face. Her left eye was missing with a sword gash that left her brain exposed. Though, the child never once screamed, she was happy to have her mother back. Though days later, her mother once again fell lifeless. A passing by ranger took her into his care only two days later when he was traveling to the town of Demonswood. On their way, they were ambushed by raiders. Kierin feared death and so she ran, leaving the ranger to reach out for her and die in vain.
Years passed and she finally saw her potential as a necromancer. She lived in Paragon at the time, but ventured out to meet someone who could teach her to use her new found powers. After searching for months, she finally found what she sought out. A man who lived in Umbra instructed her and showed the basics to the class. However, during the night a few weeks after they met, Kierin jumped out on him and began wandering yet again.
Enemies: No notable enemies
Allies: No notable allies
Boom boom, sneak peak at chapter 7 or 8
6 is on its way, but I am very busy!