Maybe they plan on making disciple an actual support...
From test (I'm guessing this is where you are getting this from):
Blaze Rod: 50.15
Diamond Axe: 58.25
Gold Axe: 66.15
Srry forgot to say this earlier....
If we want to play the support shouldn't do this much damage game lets take a look at bard....
(From wiki)
Bard does 60 damage per hit....
has a heal.... (not that great but can be good if u kite with it)
2 silences.....
warsong...
accelerando...
DK and paladin are 48 and berserker is 46.
I was close!
So you're telling me a healer class should have more base dmg skill and item wise than a warrior plus a spam able heal? And you then proceed on saying that it needs more dmg? I don't know about anyone els but that's probably the dumbest thing I have heard.
correct me if Im wrong but I don't thing I ever said it needs more damage?
And its heals arnt spammy XD, Renewal has a higher cd then absolution and heals for less I think, yeah chakra has no warm up but it only heals for like 70ish with 25ish wis so yeah not that great like man disciples heals not op that's 1-2 hits for most warrior/rogue and like 2-4 for healers and casters......
and this thread was comparing disciple to ranger not saying disciple needs more damage its saying it dosnt make sence that a RANGED (keyword RANGED) class does more melee then a melee class.
This thread isn't meant to say disciple needs a buff (I mean flyingkick could get range improved same with forcepull)
its supposed to be an easier way to comprehend rangers melee damage and how disciple shouldn't be the one getting the nerf, I could used a few different classes in rangers place, but I chose ranger cuz more people have said its OP and its a RANGED class.