- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
4.51
- Temp remove Social-Pets (Still being updated!)
- Fireworks should be unrestricted.
- Bard: All discs now do the same damage / gain.
- Increase cooldown of SmeltGold to 15s
- Self-damage no longer breaks root, invis, or unbreakable effects.
- Implemented checks to ensure self-healing is reduced in all instances.
- Updated ChestShop sellable items to reflect up to MC 1.4.6
- Players now auto-party at the start of the Arena, not when they get paired.
- Fixed expiration of Blackjack not informing the caster.
- Re-implementing IC's to test lag with new settings.
- Social-Pets are now fixed! Get them @ http://hc.to/store
- Battlegrounds now place the winner at their respective HP instead of "20"
- Battleground winners now receive 10c per win.
- Player-Skulls now drop (again) when a bounty is claimed. (Thanks mung3r!)
- You can DUEL use /skirmish duel {name}
- Duels are only for level 10+ players now, the winner wins 10c!
- Added two new skirmish maps: Warship and Hex.
- Temp Removed Ampul, it was breaking Splash Potions from being used.
- Lottery back again!~ use '/lottery buy' # to get tickets, cost 20c, max 5!
- Town cost for Hamlet+ now increased (500c base)
- Cleaned up some town protections and inactive towns.
- Users cannot change worlds while in Arena/Skirmish.
- ChaosOrb now properly teleports the player to the block it was thrown.
- EnderPearl skill is now gained at level 59 for Wizard.
- Firewave is now fixed. It will not one shot targets too close.
- NEW: Skill-Doomwave: Hurl enderpearls in all directions, dealing damage to each person hit. Also teleporting the caster to ALL locations randomly and with great fury.
- Fixed the Server Status block (Thanks shadrxninga)
- Adjusted Arena/Skirmish/BG costs and rewards
- Enabled Ratings for Skirmish and Battleground.
- Fireball/Firewave/Icebolt no longer cause snow to pile where it hits.
- Special thanks to Whatshiywl he's help create 5+ new skills!
- Beguile/Confuse cd increased to 15s, duration to 7s.
- Smiths now have Engrave at level 60. (25mana / 15s cd)
- Skill-Breed should allow Skill Wolf to function properly.
- Skill-Tranfuse now returns 30 mana per 100 health.
- NEW: Skill-Engrave =Name the item held in your hand, requires 1 emerald!
- NEW: Skill-Bloodbond (Bloodmage) created - Thanks Whatshiywl!
- This skill will gain in power as you level. Starting stats
- 10% health return of skill-damage done
- 5 mana per tick used when activate (if no mana it cancels)
- Party members within 15R are under the Bond
- NEW: Skill-Energize = Self-Only Stamina recharge (TBA)
- NEW: Skill-Invigorate = Targettable Stamina recharge (Mystic)
- NEW: Skill-DropTheBass = Group Safefall (Bard)
- http://hc.to/store now offers SHEEP and CAT variations! (Thanks DMarby!)
- Redesigned the layout of the hc.to/store
- NEW: Skill-Arcaneblast = Direct damage with Firework effects.
- Resolved soft-crash with the vote listener.
- MortalWound can now be used with Iron Swords.
- Slightly adjust use text of Bladegrasp.
- NEW: Skill-Balance = Re-adjust all hp in party to the same %, no hp is gained or lost, just re-distributed (Disciple)
- NEW: Skill-Fireworks = Shoot 5 fireworks into the air, random size, shape and height (Scribe)
- Whitelist apps will no longer show under - Whats New
- Blaze-Fireball will no longer set spawn regions on fire when they shoot.
- Fixed nether permission issues, it is now safe to traverse again.