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Custom Generated World: NEED BUILDS

ShadowRavynn

Max Legacy Supporter
Joined
Feb 3, 2013
Location
Florida
give us more examples of what you are looking for guys ^_^ I guess I was rushing too much last night trying to get something up here and on my app. apparently I gotta try harder to impress and get architect... *cry*

 

Alator

Ancient Soul
Staff member
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
How this works in a nutshell: when we generate our custom world, we can have the program seed the word with objects we create. These objects can be anything from a shrub to a city. Gab is looking for builds he can use to seed in the adventure map. I'm working on trees and boulders and shrubs and some very small ruins; things to make the landscape more interesting.
 

ShadowRavynn

Max Legacy Supporter
Joined
Feb 3, 2013
Location
Florida
gotcha.... now then, one more question.

Gabi said no larger than 13x13 for houses/villager shacks etc... but he said 20x20 for dungeons... can these only be one floor, or how tall or deep can these be? is there a limit to how tall or deep into the ground these objects are?
 

gabizou

Sage of World Making
Architect
Legacy Supporter 7
Joined
Jan 16, 2011
gotcha.... now then, one more question.

Gabi said no larger than 13x13 for houses/villager shacks etc... but he said 20x20 for dungeons... can these only be one floor, or how tall or deep can these be? is there a limit to how tall or deep into the ground these objects are?
I'm reconsidering the size of dungeons, I'd like to say that 50x50 is a maximum, Buildings can vary from 13x13 to 20x20. Higher detailed can be a little larger, though keeping it on a smaller scale will make things easier in managing the detail of the map (Adventure Map).
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
I'm reconsidering the size of dungeons, I'd like to say that 50x50 is a maximum, Buildings can vary from 13x13 to 20x20. Higher detailed can be a little larger, though keeping it on a smaller scale will make things easier in managing the detail of the map (Adventure Map).
Will there still be massive structures hand built?
 
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