Since bloodmage has been put in an odd position due to their apparently large nerf. I've decided to try to rework the class into a support that can still fight by itself.
BloodMage
Stat Progression:Remains the same as it currently is.
Skills
Level 1 Potion,Tumble,Scan,Siphonblood,Blood Union
Level 5:Infusion (Fine as it is)
Level 10:BloodBurst "You sever your blood union with your target.Dealing up to 13 dmg per blood union stack.Cannot be increased by INT.Removes all stacks of blood union
Mana:70
CD:12 seconds
Level 10:BloodBond "Fine as it is"
Level 15:Transfuse(Fine as it is)
Level 20:BloodLust:"The Bloodmage lends some of their blood to their target,empowering them"The Bloodmage takes sacrifices 15% of their current HP to increase their targets attack and magic damage by 25% for 30 seconds.Can be used on themselves.
Mana:170
Level 25:CombustBlood (Fine as it is)
CD:1 minute
Level 25:BloodBind"The Bloodmage sacrifices 15% of their current health to bind an enemy within 10 blocks in place for 4 seconds.Damage will automaticlly release the target. Adds 1 Stack to Blood Union
Mana:80
CD:20 seconds
Level 30:BloodWave "The Bloodmage sacrifices 25% of their current HP to distribute it in a wave of 10 blocks + 0.1 per wisdom point around them.Healing all party members for the amount sacrificed.Does not heal the Bloodmage.
Mana:200
CD:20 seconds
Basically an AOE HEAL
EX Player has 400.Uses BloodWave.Goes down 300.Party members around them gain 100+
Level 35:BloodGift (Fine as it is)
Level 40:ThickenBlood (Fine as it is)
Level 45:BoilBlood (Fine as it is)
Level 50:Steal Essences:You remove a positive buff from your target and transfer it to a nearby party member.
Mana:180
CD:25 seconds
Level 55:BloodRitual (Fine as it is)
Level 65:Awaken"Fine as it is"
Thoughts?Opinions?
BloodMage
Stat Progression:Remains the same as it currently is.
Skills
Level 1 Potion,Tumble,Scan,Siphonblood,Blood Union
Level 5:Infusion (Fine as it is)
Level 10:BloodBurst "You sever your blood union with your target.Dealing up to 13 dmg per blood union stack.Cannot be increased by INT.Removes all stacks of blood union
Mana:70
CD:12 seconds
Level 10:BloodBond "Fine as it is"
Level 15:Transfuse(Fine as it is)
Level 20:BloodLust:"The Bloodmage lends some of their blood to their target,empowering them"The Bloodmage takes sacrifices 15% of their current HP to increase their targets attack and magic damage by 25% for 30 seconds.Can be used on themselves.
Mana:170
Level 25:CombustBlood (Fine as it is)
CD:1 minute
Level 25:BloodBind"The Bloodmage sacrifices 15% of their current health to bind an enemy within 10 blocks in place for 4 seconds.Damage will automaticlly release the target. Adds 1 Stack to Blood Union
Mana:80
CD:20 seconds
Level 30:BloodWave "The Bloodmage sacrifices 25% of their current HP to distribute it in a wave of 10 blocks + 0.1 per wisdom point around them.Healing all party members for the amount sacrificed.Does not heal the Bloodmage.
Mana:200
CD:20 seconds
Basically an AOE HEAL
EX Player has 400.Uses BloodWave.Goes down 300.Party members around them gain 100+
Level 35:BloodGift (Fine as it is)
Level 40:ThickenBlood (Fine as it is)
Level 45:BoilBlood (Fine as it is)
Level 50:Steal Essences:You remove a positive buff from your target and transfer it to a nearby party member.
Mana:180
CD:25 seconds
Level 55:BloodRitual (Fine as it is)
Level 65:Awaken"Fine as it is"
Thoughts?Opinions?
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