ColbyHep55
Legacy Supporter 4
- Joined
- Jun 26, 2011
Rapture and Ereium were having an allied fight against two other townships yesterday, we had 10+ people fighting against the other two towns. The problem is that the current party system only allows a max of 10 players in a party at a time, with two towns fighting together we found ourselves hurting our allied town members that were not able to be in the party.
To fix this I think we should be able to confirm allies with another town. After you confirm allies with said town the allied town members names will be green and you wont be able to harm them. With the new township plugin you are already not allowed to harm town members.
I'm aware this might be a little bit of a hassle to code, so maybe we could just increase the max party size to solve this problem. Increasing the max party size shouldn't be too hard to raise at all. I'm sure there's a max limit for a reason, but something needs to be changed so we can have bigger battles with 2+ towns.
To fix this I think we should be able to confirm allies with another town. After you confirm allies with said town the allied town members names will be green and you wont be able to harm them. With the new township plugin you are already not allowed to harm town members.
I'm aware this might be a little bit of a hassle to code, so maybe we could just increase the max party size to solve this problem. Increasing the max party size shouldn't be too hard to raise at all. I'm sure there's a max limit for a reason, but something needs to be changed so we can have bigger battles with 2+ towns.